04-Dec-2021 06:38 GMT.
UNDER CONSTRUCTION
[News] Warp3D V3 is outANN.lu
Posted on 18-Feb-2000 12:50 GMT by Christian Kemp6 comments
View flat
View list
Ben Yoris writes: Warp 3D V3 is out thanks to Thomas Frieden and others from Hyperion Software. The changes are mostly internal, new functions in the API, and support for a new feature of the Permedia 2 (Chroma keying). For the user, the archive offers the possibility to use MiniGL compiled programs, like the upcoming GLQuake. There's also a small MiniGL-compiled demo in the archive, to give you an idea of what's to come. This can be found on ftp.haage-partner.com/3DWorld/Warp3D.
List of all comments to this article
Sorted by date, most recent at bottom
Comment 1XDelusion17-Feb-2000 23:00 GMT
Comment 2Michael Jantzen ^_^19-Feb-2000 23:00 GMT
Comment 3Malcolm Harnden19-Feb-2000 23:00 GMT
Comment 4sizer20-Feb-2000 23:00 GMT
Warp3D V3 is out : Comment 5 of 6ANN.lu
Posted by baah on 20-Feb-2000 23:00 GMT
In reply to Comment 2 (Michael Jantzen ^_^):
>I've used GL-Quake on the PC ever since it came out and its not
>playable on anything less then a Voodoo 1 board - which is about 100
>times faster then the S3 ViRGE based CV643D and faster then the
>Permedia chip the CVPPC boards at doing 3D gfx.
Permedia2 is way faster than Voodoo1 - about the same speed as
Voodoo2 (a bit lower fillrate, but a lot better in terms of OpenGL).
And GLQuake on a Permedia2 runs very smooth in 640x480 (or was it
800x600 - can't remember..)
Jump...
#6 Ben Hermans/Hyperion
TopPrevious commentNext commentbottom
List of all comments to this article (continued)
Comment 6Ben Hermans/Hyperion21-Feb-2000 23:00 GMT
Back to Top