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[News] Hyperion software will port Soldier of Fortune to Amiga and MacANN.lu
Posted on 12-Jun-2000 11:32 GMT by Jakob Jancic66 comments
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The Hyperion Software page has the announcement that they will be porting Raven Software's mercenary first-person shooter to the Amiga and Mac platforms, both ports expected by the end of this year.
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Comment 1Chris Roccati11-Jun-2000 22:00 GMT
Comment 2Paul Laycock11-Jun-2000 22:00 GMT
Comment 3Chris Roccati11-Jun-2000 22:00 GMT
Comment 4Ben Yoris11-Jun-2000 22:00 GMT
Comment 5Anonymous11-Jun-2000 22:00 GMT
Comment 6Artur Pietruk11-Jun-2000 22:00 GMT
Comment 7Ben Hermans/Hyperion11-Jun-2000 22:00 GMT
Comment 8Remco Komduur11-Jun-2000 22:00 GMT
Comment 9Remco Komduur11-Jun-2000 22:00 GMT
Comment 10Ben Hermans/Hyperion11-Jun-2000 22:00 GMT
Comment 11Muffin11-Jun-2000 22:00 GMT
Comment 12Chris Roccati11-Jun-2000 22:00 GMT
Comment 13Chris Roccati11-Jun-2000 22:00 GMT
Comment 14Chris Roccati11-Jun-2000 22:00 GMT
Comment 15Remco Komduur11-Jun-2000 22:00 GMT
Comment 16Ben Hermans/Hyperion11-Jun-2000 22:00 GMT
Comment 17Robert Simmonds11-Jun-2000 22:00 GMT
Comment 18Chris Roccati11-Jun-2000 22:00 GMT
Hyperion software will port Soldier of Fortune to Amiga and Mac : Comment 19 of 66ANN.lu
Posted by Chris Roccati on 11-Jun-2000 22:00 GMT
In reply to Comment 17 (Robert Simmonds):
| Get bored of reading other people slagging off games companies, and
| decided you wanted a go eh?
You've got some problem? The amiga community rules now forbid
criticism?
| If you dont like it, no-one is forcing you to buy it.
| If Hyperion want to, and can port the game, and rekon they can make
| a reasonable return, then I don't see a problem.
The problem is there won't be reasonable return: the game requires an
hardware (PPC card) that is no longer manufactured, plus leverages on
the availability of not one but TWO not-yet-ready products. At the end
there will be the usual whine and moan about the fact that the amiga
owners are not profitable enough to develop for.
| No-one is forcing you to buy it or even like it, but bad mouthing
| software companies who have done NOTHING (and I say that with
| confidence) wrong, is just a touch pathetic.
And the usual zealot misunderstands. The point is not in the merit or
demerit of the game company and is not company related (or atleast
marginally -- if I had an amiga game company I'd be trying to license
Starcraft, Diablo, Command & Conquer or similar, and not certainly
Quake 3 Arena), but based on the sheer fact that even the high-powered
amigas do have very poor 3d hardware (either permedia or s3 virge)
whereas the game actually needs decent hardware aceleration to be
playable.
Jump...
#23 Hans-Joerg Frieden #27 the man in the shadows #37 redrumloa
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List of all comments to this article (continued)
Comment 20MagicSN11-Jun-2000 22:00 GMT
Comment 21MagicSN11-Jun-2000 22:00 GMT
Comment 22XybeX11-Jun-2000 22:00 GMT
Comment 23Hans-Joerg Frieden11-Jun-2000 22:00 GMT
Comment 24Nabs12-Jun-2000 22:00 GMT
Comment 25the man in the shadows12-Jun-2000 22:00 GMT
Comment 26SirRUSH12-Jun-2000 22:00 GMT
Comment 27the man in the shadows12-Jun-2000 22:00 GMT
Comment 28Chris12-Jun-2000 22:00 GMT
Comment 29MagicSN12-Jun-2000 22:00 GMT
Comment 30Kormac12-Jun-2000 22:00 GMT
Comment 31Cartman12-Jun-2000 22:00 GMT
Comment 32Cartman12-Jun-2000 22:00 GMT
Comment 33Ben Yoris12-Jun-2000 22:00 GMT
Comment 34Chris Roccati12-Jun-2000 22:00 GMT
Comment 35Its not of your business12-Jun-2000 22:00 GMT
Comment 36the man in the shadows12-Jun-2000 22:00 GMT
Comment 37redrumloa12-Jun-2000 22:00 GMT
Comment 38Chris Roccati12-Jun-2000 22:00 GMT
Comment 39redrumloa12-Jun-2000 22:00 GMT
Comment 40Chris Roccati12-Jun-2000 22:00 GMT
Comment 41beanie weanie12-Jun-2000 22:00 GMT
Comment 42Chris Roccati12-Jun-2000 22:00 GMT
Comment 43Chris Roccati12-Jun-2000 22:00 GMT
Comment 44redrumloa12-Jun-2000 22:00 GMT
Comment 45Chris Roccati12-Jun-2000 22:00 GMT
Comment 46redrumloa12-Jun-2000 22:00 GMT
Comment 47redrumloa12-Jun-2000 22:00 GMT
Comment 48Remco Komduur12-Jun-2000 22:00 GMT
Comment 49the man in the shadows12-Jun-2000 22:00 GMT
Comment 50Roj12-Jun-2000 22:00 GMT
Comment 51Oliver Esberger12-Jun-2000 22:00 GMT
Comment 52Hans-Joerg Frieden12-Jun-2000 22:00 GMT
Comment 53Hans-Joerg Frieden12-Jun-2000 22:00 GMT
Comment 54David Scheibler12-Jun-2000 22:00 GMT
Comment 55Paolo "Mod3m" D'Urso13-Jun-2000 22:00 GMT
Comment 56Chris Kelley13-Jun-2000 22:00 GMT
Comment 57th3 m4n 1n th3 sh4d0ws - fr34k3rn0t13-Jun-2000 22:00 GMT
Comment 58MagicSN13-Jun-2000 22:00 GMT
Comment 59Andrew Galinski13-Jun-2000 22:00 GMT
Comment 60Oliver Esberger13-Jun-2000 22:00 GMT
Comment 61Andrew Galinski13-Jun-2000 22:00 GMT
Comment 62Tony Gore13-Jun-2000 22:00 GMT
Comment 63Ben Yoris13-Jun-2000 22:00 GMT
Comment 64Anonymous13-Jun-2000 22:00 GMT
Comment 65Francisco Rafael Coves15-Jun-2000 22:00 GMT
Comment 66Anonymous21-Jun-2000 22:00 GMT
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