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[News] Hyperion software will port Soldier of Fortune to Amiga and MacANN.lu
Posted on 12-Jun-2000 11:32 GMT by Jakob Jancic66 comments
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The Hyperion Software page has the announcement that they will be porting Raven Software's mercenary first-person shooter to the Amiga and Mac platforms, both ports expected by the end of this year.
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Comment 1Chris Roccati11-Jun-2000 22:00 GMT
Comment 2Paul Laycock11-Jun-2000 22:00 GMT
Comment 3Chris Roccati11-Jun-2000 22:00 GMT
Comment 4Ben Yoris11-Jun-2000 22:00 GMT
Comment 5Anonymous11-Jun-2000 22:00 GMT
Comment 6Artur Pietruk11-Jun-2000 22:00 GMT
Comment 7Ben Hermans/Hyperion11-Jun-2000 22:00 GMT
Comment 8Remco Komduur11-Jun-2000 22:00 GMT
Comment 9Remco Komduur11-Jun-2000 22:00 GMT
Comment 10Ben Hermans/Hyperion11-Jun-2000 22:00 GMT
Comment 11Muffin11-Jun-2000 22:00 GMT
Comment 12Chris Roccati11-Jun-2000 22:00 GMT
Comment 13Chris Roccati11-Jun-2000 22:00 GMT
Comment 14Chris Roccati11-Jun-2000 22:00 GMT
Comment 15Remco Komduur11-Jun-2000 22:00 GMT
Comment 16Ben Hermans/Hyperion11-Jun-2000 22:00 GMT
Comment 17Robert Simmonds11-Jun-2000 22:00 GMT
Comment 18Chris Roccati11-Jun-2000 22:00 GMT
Comment 19Chris Roccati11-Jun-2000 22:00 GMT
Comment 20MagicSN11-Jun-2000 22:00 GMT
Comment 21MagicSN11-Jun-2000 22:00 GMT
Comment 22XybeX11-Jun-2000 22:00 GMT
Comment 23Hans-Joerg Frieden11-Jun-2000 22:00 GMT
Comment 24Nabs12-Jun-2000 22:00 GMT
Comment 25the man in the shadows12-Jun-2000 22:00 GMT
Comment 26SirRUSH12-Jun-2000 22:00 GMT
Comment 27the man in the shadows12-Jun-2000 22:00 GMT
Comment 28Chris12-Jun-2000 22:00 GMT
Comment 29MagicSN12-Jun-2000 22:00 GMT
Comment 30Kormac12-Jun-2000 22:00 GMT
Comment 31Cartman12-Jun-2000 22:00 GMT
Comment 32Cartman12-Jun-2000 22:00 GMT
Comment 33Ben Yoris12-Jun-2000 22:00 GMT
Comment 34Chris Roccati12-Jun-2000 22:00 GMT
Comment 35Its not of your business12-Jun-2000 22:00 GMT
Comment 36the man in the shadows12-Jun-2000 22:00 GMT
Comment 37redrumloa12-Jun-2000 22:00 GMT
Comment 38Chris Roccati12-Jun-2000 22:00 GMT
Comment 39redrumloa12-Jun-2000 22:00 GMT
Comment 40Chris Roccati12-Jun-2000 22:00 GMT
Comment 41beanie weanie12-Jun-2000 22:00 GMT
Comment 42Chris Roccati12-Jun-2000 22:00 GMT
Comment 43Chris Roccati12-Jun-2000 22:00 GMT
Comment 44redrumloa12-Jun-2000 22:00 GMT
Comment 45Chris Roccati12-Jun-2000 22:00 GMT
Comment 46redrumloa12-Jun-2000 22:00 GMT
Comment 47redrumloa12-Jun-2000 22:00 GMT
Comment 48Remco Komduur12-Jun-2000 22:00 GMT
Comment 49the man in the shadows12-Jun-2000 22:00 GMT
Comment 50Roj12-Jun-2000 22:00 GMT
Comment 51Oliver Esberger12-Jun-2000 22:00 GMT
Hyperion software will port Soldier of Fortune to Amiga and Mac : Comment 52 of 66ANN.lu
Posted by Hans-Joerg Frieden on 12-Jun-2000 22:00 GMT
In reply to Comment 40 (Chris Roccati):
: The Q2 engine is more COMPLEX. This means it will be slower. You get it?
Actually, you are wrong. The Q2 engine has actual additions that will make it
faster for some things than the Quake 1 engine. This additional performance
is used for more geometry usually, so it *appears* to be slower. But it added
visibility portals, which greatly reduce the number of polygons in the PVS.
It *does* feature more advanced model animation stuff, so that you can
interpolate between frames ("morph targets"), but then Heretic II uses
its own model system (flex models) based on skeletal animation.
Best regards, Hans-Joerg.
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List of all comments to this article (continued)
Comment 53Hans-Joerg Frieden12-Jun-2000 22:00 GMT
Comment 54David Scheibler12-Jun-2000 22:00 GMT
Comment 55Paolo "Mod3m" D'Urso13-Jun-2000 22:00 GMT
Comment 56Chris Kelley13-Jun-2000 22:00 GMT
Comment 57th3 m4n 1n th3 sh4d0ws - fr34k3rn0t13-Jun-2000 22:00 GMT
Comment 58MagicSN13-Jun-2000 22:00 GMT
Comment 59Andrew Galinski13-Jun-2000 22:00 GMT
Comment 60Oliver Esberger13-Jun-2000 22:00 GMT
Comment 61Andrew Galinski13-Jun-2000 22:00 GMT
Comment 62Tony Gore13-Jun-2000 22:00 GMT
Comment 63Ben Yoris13-Jun-2000 22:00 GMT
Comment 64Anonymous13-Jun-2000 22:00 GMT
Comment 65Francisco Rafael Coves15-Jun-2000 22:00 GMT
Comment 66Anonymous21-Jun-2000 22:00 GMT
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