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[Rant] Thoughts - Practicalities of AmigaDE / TaoANN.lu
Posted on 27-Jan-2001 20:27 GMT by Christian Kemp10 comments
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Colin Wilson writes: Something occurred to me - while I fully support the route Amiga Inc have taken with using Tao as the core OS, I am not sure how it`s use will translate to the real world. Since Tao is portable, and code written on one machine will work on another, how will the use of the AmigaDE develop if a machine was only designed to use Tao and not the Amiga add-ons, natively ?

Will the Amiga environment simply be classed as a toolkit that some software needs to run, and in which case, will it ever be included with commercial software (ie. games) rather like the way DirectX is distributed with PC software ?

If updates are made available over a period of time, will the updates / bugfixes be free, and how will they be made available for the wide range of platforms (ie. updates for mobile devices such as mobile phones) ?

Another concern is over the portable code. Will a software company be willing to release the source to it`s applications / games (because essentially, that`s what VP is) - bearing in mind the threat of software theft / illegal copying ?

I`m probably missing something here, but can anyone see any way around these potential problems ?

Is Amiga Inc destined to merge with Tao from a product viability point of view ?
List of all comments to this article
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Comment 1Colin Wilson26-Jan-2001 23:00 GMT
Comment 2Hagge26-Jan-2001 23:00 GMT
Comment 3Colin Wilson26-Jan-2001 23:00 GMT
Comment 4Dave26-Jan-2001 23:00 GMT
Comment 5Anonymous26-Jan-2001 23:00 GMT
Comment 6Joe "Floid" Kanowitz26-Jan-2001 23:00 GMT
Comment 7Kjetil Hvalstrand28-Jan-2001 23:00 GMT
Comment 8Fabio Alemagna28-Jan-2001 23:00 GMT
Thoughts - Practicalities of AmigaDE / Tao : Comment 9 of 10ANN.lu
Posted by KSK on 28-Jan-2001 23:00 GMT
In reply to Comment 7 (Kjetil Hvalstrand):
> I se no point in running VP code i mobil telepone as you
> have limited RAM, and system resorsses.
> Just tink of the space the VP-Compiler/Translator needs.
I think it was something like 60kb for Linux and 88kb for Windows,
so I do not think that is a major issue. And I've seen VP binaries
that are 30% of the native binary size...
> And how optimzied vill the VP code be after a translation
> between VP and netiv-asembler binerys,
So far I've seen some very good results, except on FPU performance.
(sometimes VP code is faster than the native...)
I think it is realistic to expect *almost* native speed.
> and not to menchen the CPU usage, needed for the translation.
Neither that should be an issue.
And for example some often used tools can be pre-compiled during
power up / installation, if so desired...
But only time will tell...
-KSK
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Comment 10Alex Klauke28-Jan-2001 23:00 GMT
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