|[News] Interview with Hans-Joerg Frieden||ANN.lu|
|Posted on 15-Apr-2001 17:55 GMT by Christian Kemp||6 comments|
Damir Arh wrote:
After a long time Hyperion Entertainment started bringing games from big publishers again to the Amiga. D.A.D. talked to one of their programmers who told us about the process of porting and the problems they have during it.
|List of all comments to this article|
|Sorted by date, most recent at bottom|
|Comment 1||Joe "Floid" Kanowitz||15-Apr-2001 22:00 GMT|
|Comment 2||Hans-Joerg Frieden||15-Apr-2001 22:00 GMT|
|Comment 3||Thomas Frieden||15-Apr-2001 22:00 GMT|
|Comment 4||Anonymous||17-Apr-2001 22:00 GMT|
|Comment 5||Johan Forsberg||19-Apr-2001 22:00 GMT|
|Interview with Hans-Joerg Frieden : Comment 6 of 6||ANN.lu|
|Posted by Anonymous on 21-Apr-2001 22:00 GMT|
|In reply to Comment 5 (Johan Forsberg):|
Most modern 3D games use VMEM on the PC and those games certainly don't run at 0.1fps!
I guess it's just easier to use VMEM instead of having to write custom streaming routines that keep loading certain parts of a huge 3D level into RAM.
In any case, VMEM is a KEY FEATURE and much more useful than some of you might think...
I'm not saying that many applications and/or games couldn't be written without relying on VMEM, however, as most PC titles are using it, porting software to the AmigaOS would be much more difficult than it would be otherwise.