[Files] Warp3D software render driver | ANN.lu |
Posted on 19-Feb-2002 14:42 GMT by Teemu I. Yliselä | 158 comments View flat View list |
"This is a software driver for Warp3D, which enables:
using Warp3D applications, demos and games with PPC Amigas not equipped with a 3D GFx board, or not equiped with a GFx board at all (but requires P96 or CGX) [and] using Warp3D applications, demos and games not compatible with a 3D Gfx board (example : WipeOut and CGx4/Voodoo3)." More details in the readme.
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Warp3D software render driver : Comment 119 of 158 | ANN.lu |
Posted by darklite on 21-Feb-2002 20:04 GMT | In reply to Comment 117 (Ben Hermans/Hyperion): >>Noone's saying Hyperion should do an x86 version. All we ask is that Amithlon
>is >to be recognised as the 'official' (temporary) AmigaOS solution. For it to
>be >official, the API's should be the same as those for the PPC AmigaOS. Work
>should >be put into a cross-compiler. Martin Blom seems to be doing a great
>job so far >with GCC, but it'd be nice to have an official, supported, and
>maybe even a >polished (GUI) cross-compiler - of course based on Martin's work
>if that's >possible.
>
>And who's going to pay for all that? You?
>Ofcourse - everybody should work for free.
How about getting in contact with Martin Blom and Bernie about this? Don't H&P have a certain official AmigaOS compiler based on GCC?
>Besides, we do not oppose x86 for the AmigaOS in principle because of our
>games porting business.
>
>I find this downright insulting Brecht.
I'm sorry, but that's how it looks to many of us.
>The Amiga is a platform which we value dearly and we do not want to see it go
>the way of the dodo.
I know for sure you do, but why do something as risky as developing a PPC-only OS then? You know your target userbase is much smaller than the current userbase (especially when counting MorphOS and Amithlon supporters), because of the expensive PPC hardware needed to run it.
Give me one good reason to allow this split bewteen 'PPC Amiga users' and 'x86 Amiga users'?
>I'll repeat: the vast majority of our revenue stemms from contract work in
>other markets like Mac and Windows.
>
>(And oh yes, we do work on x86 platforms all the time and we don't oppose the
>x86 architecture as such but the fact that it brings it Windows baggage,
>another nuance you have missed repeatedly.)
>
>We do not need the Amiga market to survive at all.
>
>Hell, we probably would be doing better if we dropped the Amiga altogether.
Which proves my point that you will have a very hard time because OS4 sales will be meagre. You're a smart man, where's the B plan?
>This is the second time I post this and every time you come up with this BS >again.
>
>And then you wonder why I keep beating "the x86 is bad for the Amiga" drum all >the time.
>
>It's not like you get it the first time round when I post something.
Just stop the FUD and at least try to cooperate. |
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