[Files] Warp3D software render driver | ANN.lu |
Posted on 19-Feb-2002 14:42 GMT by Teemu I. Yliselä | 158 comments View flat View list |
"This is a software driver for Warp3D, which enables:
using Warp3D applications, demos and games with PPC Amigas not equipped with a 3D GFx board, or not equiped with a GFx board at all (but requires P96 or CGX) [and] using Warp3D applications, demos and games not compatible with a 3D Gfx board (example : WipeOut and CGx4/Voodoo3)." More details in the readme.
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Warp3D software render driver : Comment 147 of 158 | ANN.lu |
Posted by Johan Rönnblom on 22-Feb-2002 17:41 GMT | In reply to Comment 146 (Mike Veroukis): Mike Veroukis wrote:
> They should be paying Herald et al. to port Warp3D
> to Amithlon. Why? Because once Warp3D is ported to
> amithlon then the amithlon users can actually run
> all the Hyperion 68K 3D games without problems! The
> Amithlon user base is big enough to be taken
> seriously. Why would you choose to exclude a sertain
> demographic? Any real business analyst would argue
> Hyperion is losing money for not tapping into the
> Amithlon market. Wanna make money and stay in
> business? Then exploit the market before someone
> else will.
A few years ago people might still have believed
that "user base"market, but after the last year
or so it should be obvious to all how silly this
idea was.
Specifically for this "market", the fact mentioned
by someone higher up in this thread that
commercially Amiga game companies are thriving
compared to commercial Linux game companies, despite
the much, much higher user base of Linux users,
should tell it all.
If you can't sell games to millions of Linux users,
how do you expect to sell them to a few thousand
users of Amiga emulators?
This is the old discussion about whether or not it
is possible to compete with another consumer OS on
Windows-compliant hardware. I think it's not. Go
ahead and convince me I'm wrong, but then I'd like
to see some hard evidence of success or at least
some novel idea that hasn't already failed before. |
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