[News] AIO Interviews The Bitmap Brothers | ANN.lu |
Posted on 22-May-2002 09:58 GMT by Chris | 38 comments View flat View list |
Amiga Information Online interviews The Bitmap Brothers. Creators of Speedball I & II, Choas Engine and many other classics. @ AIO Website - Click interviews link on left.
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AIO Interviews The Bitmap Brothers : Comment 15 of 38 | ANN.lu |
Posted by Gabriele Greco on 22-May-2002 12:57 GMT | In reply to Comment 14 ([JC]): If you want you can build a makefile that autogenerate dependencies, and does a lot of other stuff.
Actually at work I'm building a cross platform mpeg based videobox application on my linux box and I can modify project settings far quicker than with the VisualC++ project manager. The makefile builds both Win32 and linux version without hassle and can be launched with a simple gvim shortcut.
I tried to move the windows version to visual studio but I found that it was far more productive to have a single build method.
I miss VisualC++ only for the possibility to view and go to classes/structs/defines with a click of the RMB and for the function args autocompletion :)
Anyway if you are USED to a vi like editor like gvim the visualstudio one or also Ultraedit are way too limitated.
BTW for my amiga projects I obviously use gcc + cygnused :) |
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