[News] AIO Interviews The Bitmap Brothers | ANN.lu |
Posted on 22-May-2002 09:58 GMT by Chris | 38 comments View flat View list |
Amiga Information Online interviews The Bitmap Brothers. Creators of Speedball I & II, Choas Engine and many other classics. @ AIO Website - Click interviews link on left.
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AIO Interviews The Bitmap Brothers : Comment 23 of 38 | ANN.lu |
Posted by |Lando| on 22-May-2002 18:35 GMT | In reply to Comment 2 (priest): >Developers, what do you need / want?
Well, for people to buy the A1, and in huge quantities, is the easiest answer.
But that's not going to happen. I have to be blunt here and say that, asides from the likes of Hyperion, there won't be any big-name games coming to Amiga.
I'm a coder at a large games developer in North-West England and, as with most developers, we only develop for the platforms that publishers ask us to. Until the publishers see Amiga as a money-making proposition, there simply isnt going to be any interest on their part.
Even the Dreamcast, which sold some millions of units, had a very hard time and eventually died prematurely because of this. The developers liked it, but publishers didnt.
Times have changed. When you're investing millions of pounds in a game project, if that game fails to sell, then it could be disastrous for the company involved.
Another thing - people need to be made aware that this new machine is on its way. I dont think any of the people I work with actually know that a new Amiga is on the horizon. There are a lot of ex-Amiga coders here who worked on some quite famous games (many ex-Ocean staff) but they still think of the Amiga as the A1200 they left behind in 1994.
There needs to be some publicity before the machine hits the streets to raise awareness.
I sincerely hope the A1 sells bucketloads. |
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