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[News] Amiga One Dev board screenshot UPDATEANN.lu
Posted on 08-Jul-2002 23:48 GMT by cOrpse38 comments
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Amiga.org / Amigart : Ole Egil has posted new screenshots of SIN Linux PPC demo version running on his AmigaOneG3-SE.(Game runs at 800x600, software renderer, all options enabled, 16 bit textures config.)
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Comment 1Anonymous08-Jul-2002 23:55 GMT
Comment 2Darrin09-Jul-2002 00:04 GMT
Comment 3the man in the shadows09-Jul-2002 00:10 GMT
Comment 4SimplePPC09-Jul-2002 03:05 GMT
Comment 5Steffen Haeuser09-Jul-2002 06:31 GMT
Comment 6Kjetil09-Jul-2002 07:57 GMT
Comment 7Ole-Egil09-Jul-2002 08:11 GMT
Comment 8takemehomegrandma09-Jul-2002 09:17 GMT
Comment 9Ole-Egil09-Jul-2002 09:37 GMT
Comment 10Darrin09-Jul-2002 09:58 GMT
Comment 11Alfred Schwarz09-Jul-2002 10:02 GMT
Comment 12Alfred Schwarz09-Jul-2002 10:04 GMT
Comment 13takemehomegrandma09-Jul-2002 10:16 GMT
Comment 14takemehomegrandma09-Jul-2002 10:27 GMT
Comment 15Anonymous09-Jul-2002 12:42 GMT
Comment 16takemehomegrandma09-Jul-2002 16:30 GMT
Comment 17Anonymous09-Jul-2002 21:55 GMT
Comment 18cOrpse09-Jul-2002 23:00 GMT
Comment 19hgm10-Jul-2002 08:53 GMT
Comment 20redrumloa10-Jul-2002 09:57 GMT
Comment 21Anonymous10-Jul-2002 09:59 GMT
Comment 22ehaines10-Jul-2002 10:02 GMT
Comment 23Mike10-Jul-2002 10:28 GMT
Comment 24TBone10-Jul-2002 10:32 GMT
Comment 25Anonymous10-Jul-2002 17:12 GMT
Comment 26Alkis Tsapanidis10-Jul-2002 17:17 GMT
Amiga One Dev board screenshot UPDATE : Comment 27 of 38ANN.lu
Posted by ehaines on 10-Jul-2002 18:48 GMT
In reply to Comment 23 (Mike):
> Man, you are desperate you dont know who he is or who i am at all . I'm mike .
You're Shawn.
> I meant to say we can use texture but they arent real life like
Huh?
> and naplam isnt 8bit.
It is. It runs on an 8-bit screenmode. Anyone can confirm this. It runs
on AGA, which is 8-bit max, except for HAM8, and Napalm for sure does not
use HAM8. Way to make yourself look like a complete idiot to the world.
> Texture just doenst provide life like detail which is the problem of pcs.
Only if your artists are bad.
> We have better ports in the form of quake 2 and the guns are round and look
> realistic where with the pc side its flat and texturized.
More world-class idiocy. The graphics are identical, the source code is
nearly identical except for some Amiga-specific adaptions. It uses the
CD from the PC for everything except the executable.
> Napalm still beats dukem mhp
Huh?
> and c&c.
A matter of opinion. (I'd agree, actually.)
> Well no sense in arguing with you.
Right. Take a look at the Quake2 Amiga source when it's released, and post
your abject apology publicly, and you *may* slightly redeem yourself.
> Belive in what is false not what is true as you do.
That's what you do, and everybody keeps telling you. Why don't you
listen? I've got 100% easily verified facts on my side, all you have
are wild insane claims that everybody laughs at.
Jump...
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List of all comments to this article (continued)
Comment 28redrumloa10-Jul-2002 19:27 GMT
Comment 29Hagge10-Jul-2002 22:09 GMT
Comment 30U. Ichikawa11-Jul-2002 09:27 GMT
Comment 31Ole-Egil11-Jul-2002 11:24 GMT
Comment 32TBone11-Jul-2002 11:31 GMT
Comment 33Ole-Egil11-Jul-2002 11:38 GMT
Comment 34ehaines11-Jul-2002 12:26 GMT
Comment 35TBone11-Jul-2002 16:16 GMT
Comment 36Anonymous11-Jul-2002 16:52 GMT
Comment 37TBone12-Jul-2002 11:12 GMT
Comment 38NeRP13-Jul-2002 14:38 GMT
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