Pagan Games posted an official update on their website today. The entire piece is also posted here:
Hello everyone!
It's been a while since our last update, but here is a report on our
current status.
First of all we might as well get this out of the way - Dafel:
Bloodline is still on hold. It's not cancelled, but we're reconsidering
what the appropriate media for this title is. It is obvious that doing
a version for 68k Amigas would be futile nowadays, yet on the other
hand it would require a serious overhaul to be suitable for the
AmigaOne. We've been considering smaller versions of the game -
installments if you will - on AmigaDE, which would allow users to play
the game both on PDAs and Amigas, once AmigaDE is implemented in
AmigaOS 4. We do have plenty to do with our current projects, though,
so time will tell what happens. One day Dafel: Bloodline will be a
reality, but not just yet. The same goes for Scavengers and Magick by
the way.
What are we doing then? Well, first of all we are working on two
AmigaDE titles. One will be a puzzle/platformer called Quingle and the
other is a straight puzzle game. The latter is as of yet unnamed, but
will be rather different from what you've seen before. We're
progressing quickly on the unnamed title, and hope to have it out very
soon.
Quingle hit a bit of a speed bump some time ago, but is picking up its
pace again. Hopefully we'll have some screenshots for you to look at in
the near future. It is a very nice looking game. It has a old-school
cartoony pixel-style, which has been updated for the 21st century,
combining the best of both worlds.
We're also working on a shoot 'em up project. This is a somewhat
massive project, so it will be some time till it's done. We are
currently developing it with the Dreamcast in mind, thanks to the
excellent publicly available development tools, but we are definitely
interested in seeing it on other platforms as well. AmigaOne could do
with a bit of hardcore shooter action - don't you think? The game has
an unusually interesting story line, highly polished graphics and lots
and lots of action. If you have seen GigaWing 2 or Ikaruga, you know
what I mean when I say action.
Here's hoping that we'll all have shiny new AmigaOnes in the near
future. We want to express our gratitude towards Amiga Inc., for
providing excellent support, Hyperion for doing such an awesome job on
AmigaOS 4 and being generally nice guys, and Eyetech for making the
effort to get the AmigaOne out there to the people.
Sincerely,
Pagan Games
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