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[Files] Final version of A/NES CGFX releasedANN.lu
Posted on 12-Dec-2003 08:10 GMT by Fredr!k17 comments
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The author of A/NES CGFX has decided to cease further development and is realising a final version today. A/NES CGFX is a NES-emulator for 680x0 based Amiga-systems. It emulates the basics of a Nintendo Entertainment System (8-bit), and does it pretty well. Full speed emulation is not unusual even on slower Amigas. Except AmigaOS, it requires a 68020 processor or better, some Fast-mem and CyberGraphX v3+ (And yes, it even runs on P96).


A/NES CGFX homepage
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Comment 1hooligan/dcsRegistered user12-Dec-2003 08:54 GMT
Comment 2Darth_XRegistered user12-Dec-2003 15:16 GMT
Comment 3itix12-Dec-2003 15:18 GMT
Comment 4Steffen Haeuser13-Dec-2003 12:34 GMT
Comment 5Oppressor13-Dec-2003 15:43 GMT
Comment 6Steffen Haeuser13-Dec-2003 18:34 GMT
Comment 7Oppressor13-Dec-2003 21:55 GMT
Comment 8Steffen Haeuser13-Dec-2003 22:28 GMT
Comment 9Oppressor13-Dec-2003 22:47 GMT
Comment 10hooligan/dcsRegistered user14-Dec-2003 03:52 GMT
Comment 11Oppressor14-Dec-2003 10:53 GMT
Comment 12[JC]14-Dec-2003 16:27 GMT
Comment 13Oppressor14-Dec-2003 16:53 GMT
Comment 14Steffen Haeuser14-Dec-2003 20:47 GMT
Comment 15Oppressor14-Dec-2003 20:53 GMT
Comment 16Steffen Haeuser14-Dec-2003 21:39 GMT
Final version of A/NES CGFX released : Comment 17 of 17ANN.lu
Posted by [JC] on 15-Dec-2003 19:20 GMT
In reply to Comment 16 (Steffen Haeuser):
We do not use anything MOS specific as of yet. In fact, the code for MOS is the same code as we used for 68k/PPC Classic Amiga versions.. perhaps just tweaked slightly (I didn't write the amiga portions of our libraries)

I had an OS4 alpha tester attempt to run the MOS demo version of Knights and Merchants today, and all he got was "file is not executable". I still think it is rather silly that some level of exe compatibility cannot be maintained - after all that is what ELF is for.

It is my speculation that when OS4 is released, MOS will gain support for it's exe's soon after anyway.
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