[Files] Final version of A/NES CGFX released | ANN.lu |
Posted on 12-Dec-2003 08:10 GMT by Fredr!k | 17 comments View flat View list |
The author of A/NES CGFX has decided to cease further development and is realising a final version today.
A/NES CGFX is a NES-emulator for 680x0 based Amiga-systems. It emulates the basics of a Nintendo Entertainment System (8-bit), and does it pretty well. Full speed emulation is not unusual even on slower Amigas. Except AmigaOS, it requires a 68020 processor or better, some Fast-mem and CyberGraphX v3+ (And yes, it even runs on P96).
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Final version of A/NES CGFX released : Comment 17 of 17 | ANN.lu |
Posted by [JC] on 15-Dec-2003 19:20 GMT | In reply to Comment 16 (Steffen Haeuser): We do not use anything MOS specific as of yet. In fact, the code for MOS is the same code as we used for 68k/PPC Classic Amiga versions.. perhaps just tweaked slightly (I didn't write the amiga portions of our libraries)
I had an OS4 alpha tester attempt to run the MOS demo version of Knights and Merchants today, and all he got was "file is not executable". I still think it is rather silly that some level of exe compatibility cannot be maintained - after all that is what ELF is for.
It is my speculation that when OS4 is released, MOS will gain support for it's exe's soon after anyway. |
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