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[Files] New Amithlon 1.29 update availableANN.lu
Posted on 11-Mar-2004 20:42 GMT by top (Edited on 2004-03-12 18:05:13 GMT by Christophe Decanini)73 comments
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the New update for Amithlon to run AmigaOS3.9 under PC hardware via Linux Drivers :

° Amithlon Kernel compatible Linux PCI drivers : PC network chipsets, PC sound chipsets

° Added new version of the XCat Utility (Thanks to Bernd Meyer)

° FIX: Somehow the name of the installed amithlon1_com.device was wrong!

Available for download in Aminet link file: Amithlon 1.29 update

Author: geit@gmx.de (Guido Mersmann)

Author: amithlon@amithlon.net (Bernd Meyer)
and
Author: support@vmc.de (Harald Frank, VMC)
Author: bvernoux@wanadoo.fr (Benjamin Vernoux, Titan)
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Comment 1takemehomegrandmaRegistered user11-Mar-2004 20:20 GMT
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Comment 42Kronos12-Mar-2004 13:33 GMT
New Amithlon 1.29 update available : Comment 43 of 73ANN.lu
Posted by Bernie Meyer on 12-Mar-2004 13:41 GMT
In reply to Comment 22 (Kjetil):
The whole "the x86 needs to swap byte order when emulating 68k" thing is pretty much a non-issue.When Intel introduced the 486, they gave it the "bswap" instruction, which will do just what's needed (for longwords; For shorts, you use a rotate, and bytes don't need swapping). On any modern x86, that instruction is blindingly fast, and thanks to the whole out-of-order execution, usually happens while the processor is waiting for something else, anyway.Anyone who ever looked closely at the JIT compiler will have seen that there are a bunch of ways in which operations on registers are delayed, just in case they can be optimized away. For example, adding a constant offset to a register will not necessarily produce any "add" in x86 code; The offset is just remembered, and only once it really needs doing is the "add" done.For a while, I toyed with the idea to have another such state which stored for any x86 register whether it contained its real value, or the byte-swapped version of it --- to avoid doing double-swaps if they weren't necessary. Then I went and hacked things so that instead of one bswap, 3 were output each time --- and the change in speed was negligible. So getting rid of even *all* bswap would also result in negligible speedup.This, of course, is only true for the integer part. In the FPU code, the whole byte-swapping really sucks. A large part of that is due to the fact that the x87 FPU sucks. If I were to do the whole thing over again today, I'd use SSE2 for the FPU, ignore the x87 crap, and make a modern XP or P4 the minimum requirement...
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