|[Files] New version of SystemPatch!||ANN.lu|
|Posted on 29-May-2004 12:51 GMT by Richi (Edited on 2004-05-30 15:55:26 GMT by Teemu I. Yliselä)||5 comments|
Here you can find the latest version of SystemPatch!
Systempatch is the fastest and the most stable System speedup patch
Target system: 68k+aga (it's usefull with gfx boards as well)|
New in this version:
- 2.3 (08/04/2004) fixed bugs in AllocRaster(); some WB games like VChess, MineRunner, ... was saying there was not enough memory(reported by Luca "Hexaae" Longone).
- 2.3ß (28/02/2004) a lot of small enhancements, minor speedups to some gfx functions and bugfixes.
AllocRaster() patch causes probelms with games like Quake68k and BloodNet AGA, now fixed (reported by Luca "Hexaae" Longone)
WritePixel() bug that causes system freezing with Octamed SoundStudio when using its Synthetic Sound Editor(reported by Luca "Hexaae" Longone).
ENV:FAllocRasterExcludeList can contain a list of tasks to be excluded from AllocRaster() chip to fast memory promotion. I've to do a better implementation for the task exclusion of AllocRaster() patch.
Added patches for non FBlit systems: BltBitMap(), Draw(), BltClear(). Previous BltClear() required FBlit but was installed too when FBlit was not running.
Added: ClearScreen(), ClearEOL(), InitRastPort(), TextLength(), SetFont().
Other improvements I don't remember.
|List of all comments to this article|
|Sorted by date, most recent at bottom|
|Comment 1||Elwood||29-May-2004 11:04 GMT|
|Comment 2||Richi||29-May-2004 11:19 GMT|
|Comment 3||Mark Cheetham||29-May-2004 21:33 GMT|
|Comment 4||Kjetil||30-May-2004 09:22 GMT|
|Comment 5||Anonymous||30-May-2004 11:22 GMT||