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[Files] New version of SystemPatch!ANN.lu
Posted on 29-May-2004 12:51 GMT by Richi (Edited on 2004-05-30 15:55:26 GMT by Teemu I. Yliselä)5 comments
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Here you can find the latest version of SystemPatch! version 2.3. Systempatch is the fastest and the most stable System speedup patch Target system: 68k+aga (it's usefull with gfx boards as well)

New in this version:

- 2.3 (08/04/2004) fixed bugs in AllocRaster(); some WB games like VChess, MineRunner, ... was saying there was not enough memory(reported by Luca "Hexaae" Longone).

- 2.3ß (28/02/2004) a lot of small enhancements, minor speedups to some gfx functions and bugfixes.
AllocRaster() patch causes probelms with games like Quake68k and BloodNet AGA, now fixed (reported by Luca "Hexaae" Longone)
WritePixel() bug that causes system freezing with Octamed SoundStudio when using its Synthetic Sound Editor(reported by Luca "Hexaae" Longone).
ENV:FAllocRasterExcludeList can contain a list of tasks to be excluded from AllocRaster() chip to fast memory promotion. I've to do a better implementation for the task exclusion of AllocRaster() patch.
Added patches for non FBlit systems: BltBitMap(), Draw(), BltClear(). Previous BltClear() required FBlit but was installed too when FBlit was not running.
Added: ClearScreen(), ClearEOL(), InitRastPort(), TextLength(), SetFont().
Other improvements I don't remember.
List of all comments to this article
Sorted by date, most recent at bottom
Comment 1Elwood29-May-2004 11:04 GMT
Comment 2Richi29-May-2004 11:19 GMT
Comment 3Mark Cheetham29-May-2004 21:33 GMT
Comment 4Kjetil30-May-2004 09:22 GMT
Comment 5Anonymous30-May-2004 11:22 GMT
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