[News] Spellbound and e.p.i.c. reach comprehensive license agreement | ANN.lu |
Posted on 16-Aug-2004 07:39 GMT by Thomas Steiding | 32 comments View flat View list |
Spellbound Entertainment AG and e.p.i.c. interactive entertainment gmbh
have reached a comprehensive license agreement, that will bring many of the popular Spellbound games to other systems like the Apple Macintosh and Linux a.o.. The first title to be ported will be Strategy game "Robin Hood: The Legend of Sherwood", which will initially be released for Apple Macintosh and Linux. Versions for other systems are planned. Further Spellbound titles are to follow soon.
Kehl/ Tübingen 16.8.2004
Spellbound Entertainment and e.p.i.c. interactive to enter license agreement
Spellbound Entertainment AG and e.p.i.c. interactive entertainment gmbh
have reached a comprehensive license agreement, that will bring many of the popular Spellbound games to other systems like the Apple Macintosh and Linux a.o.. The first title to be ported will be Strategy game "Robin Hood: The Legend of Sherwood", which will initially be released for Apple Macintosh and Linux. Versions for other systems are planned. Further Spellbound titles are to follow soon.
"We are very proud to have the chance to cooperate with one of Germanys longest standing developing companies. Finally great Spellbound titles, who all have gathered a large and loyal following, will become available to gamers on other computer systems." said Thomas Steiding, CEO of e.p.i.c. interactive, about the deal.
Armin Gessert, CEO of Spellbound, added:"In e.p.i.c. we have found a competent partner and we are happy that the long neglected users of systems such as Macintosh and Linux will soon be able to play our games too."
More information about "Robin Hood: The Legend of Sherwood" will be available on our website soon.
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Spellbound and e.p.i.c. reach comprehensive license agreement : Comment 24 of 32 | ANN.lu |
Posted by toaks on 17-Aug-2004 20:03 GMT | In reply to Comment 22 (takemehomegrandma): porting a game might be easy and fast, but the result might be left like software tycoon was/*is.
secondly porting is porting and liscence is liscense , if you want to port a game to linux then u have to pay for that liscense , if you want to port for macos , then u have to pay for that too (liscense) .
finally , you want to port to pegasos/mos , LISCENSE (+packaging (or is it ok with a box saying LINUX or MAC on it? , and then you have manuals , is it OK if you get a 1 paged manual for a strategy/sim game like SOFTWARE TYCOON? )
imagine a 4th version (which i belive wont happen myself...but i will continue to hope atleast) , AmigaOs4 .. again we have a DIFFRENT liscense and diffrent box /*packaging/manual etc.....
a global liscense is probably wise but also a dumb idea as if you decide to NOT port it to a specific plattform (lets say Aos4) then it will be locked within this liscense.... and then no one else can buy the rights and do a port.
cheers |
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