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[Web] New Screenshots of the Silent Hill like 3d Engine Soms3dANN.lu
Posted on 23-Aug-2004 18:12 GMT by Sylvio K.29 comments
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The Anime Development for Amiga Team uploaded new Pictures of their Silenthill like 3d engine at http://soms3d.tk They show Improvements of Light and Particle systems and also new Texturing modes.
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Comment 1Anonymous23-Aug-2004 17:23 GMT
Comment 2Kenshiro23-Aug-2004 18:37 GMT
Comment 3Anonymous23-Aug-2004 19:11 GMT
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Comment 5Anonymous23-Aug-2004 19:40 GMT
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Comment 11Amon_ReRegistered user24-Aug-2004 03:18 GMT
Comment 12Crumb // AATRegistered user24-Aug-2004 05:26 GMT
Comment 13Michal Wozniak24-Aug-2004 06:40 GMT
Comment 14Crumb // AATRegistered user24-Aug-2004 07:32 GMT
New Screenshots of the Silent Hill like 3d Engine Soms3d : Comment 15 of 29ANN.lu
Posted by Michal Wozniak on 24-Aug-2004 08:17 GMT
In reply to Comment 14 (Crumb // AAT):
I can't tell You how it works on 1.4 (would have to boot from cd to check, and I'm too lazy). It's also hard to judge, because on MOS minigl runs on Warp3D wrapper which could be faster (or slower) than original one, and the drivers that i have are "slightly" improved ones:). But form the tests i have made (with some examples i had code for) tgl is visibly faster. It also provides much more functionality (it adds more overhead to it), which helps porting more apps than just quake-engine based:). And 1.4 drivers HAVE multitexturing working, so why not use it when you can? Some time ago i made 2 glquake conversions (one is a reworked blitzquake version using tinygl, and second is "plain" glquake). Both of them use multitexturing. You can get them from:
http://wozniak-m.w.interia.pl/glquake.lha
http://wozniak-m.w.interia.pl/blitzquake.lha

(this site sucks and has download limit. so if you experience problems, just wait and try later).

If You want to check how it performs, just try it. Moving code from minigl (or using conditional compilation) is really easy.
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#17 Crumb // AAT
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Comment 16itix24-Aug-2004 11:02 GMT
Comment 17Crumb // AATRegistered user24-Aug-2004 11:23 GMT
Comment 18Mark Olsen24-Aug-2004 13:51 GMT
Comment 19Crumb // AATRegistered user24-Aug-2004 14:43 GMT
Comment 20Anonymous24-Aug-2004 16:56 GMT
Comment 21Anonymous24-Aug-2004 21:40 GMT
Comment 22Nicolas Sallin25-Aug-2004 00:47 GMT
Comment 23fuzz25-Aug-2004 05:20 GMT
Comment 24Crumb // AATRegistered user25-Aug-2004 05:21 GMT
Comment 25Anonymous Orc25-Aug-2004 09:23 GMT
Comment 26Jupp325-Aug-2004 19:10 GMT
Comment 27Tripper27-Aug-2004 12:42 GMT
Comment 28Anonymous27-Aug-2004 20:18 GMT
Comment 29Crumb // AATRegistered user28-Aug-2004 09:01 GMT
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