[Files] GL Quake 1.00 beta 6.1 | ANN.lu |
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GL Quake 1.00 beta 6.1 : Comment 1 of 4 | ANN.lu |
Posted by Anonymous on 10-Mar-2000 23:00 GMT | Why don't someone compile it for m68k+Warp3D???? |
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GL Quake 1.00 beta 6.1 : Comment 2 of 4 | ANN.lu |
Posted by Mark Olsen on 11-Mar-2000 23:00 GMT | In reply to Comment 1 (Anonymous): Speed ?
It is currently C only, and is slow. How do you think it would run on 060/cv3d ? |
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GL Quake 1.00 beta 6.1 : Comment 3 of 4 | ANN.lu |
Posted by Anonymous on 11-Mar-2000 23:00 GMT | In reply to Comment 2 (Mark Olsen): Thats the config I currently have, so I am interesed to see it.
I hope it will be faster then non warp3d version of quake.
Especially because I have Z2 CV3D... |
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GL Quake 1.00 beta 6.1 : Comment 4 of 4 | ANN.lu |
Posted by Anonymous on 11-Mar-2000 23:00 GMT | Well I'm not complaining...but It's still bit slow on my 603e 240Mhz
Hope it'll get faster! I'm hoping to get 20 to 25 or even more fps!
Timerefresh shows about 10fps in the beginning of the game...and for
some odd reason the game won't show the movement when doing
timerefresh?
I wonder if the surround sound is going to be implemented? ...And
those nice menus a'la Clickboom? |
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Anonymous, there are 4 items in your selection |
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