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[Files] Warp3D software render driverANN.lu
Posted on 19-Feb-2002 14:42 GMT by Teemu I. Yliselä158 comments
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"This is a software driver for Warp3D, which enables: using Warp3D applications, demos and games with PPC Amigas not equipped with a 3D GFx board, or not equiped with a GFx board at all (but requires P96 or CGX) [and] using Warp3D applications, demos and games not compatible with a 3D Gfx board (example : WipeOut and CGx4/Voodoo3)." More details in the readme.
Category: gfx/3d
License: freeware
Download it
Stéphane Guillard's homepage
Warp3D software render driver : Comment 151 of 158ANN.lu
Posted by Bill Hoggett on 22-Feb-2002 19:24 GMT
In reply to Comment 147 (Johan Rönnblom):
> Specifically for this "market", the fact mentioned
> by someone higher up in this thread that
> commercially Amiga game companies are thriving
> compared to commercial Linux game companies, despite
> the much, much higher user base of Linux users,
> should tell it all.
But it doesn't, does it? It only tells part of the tale.
The truth is that the Amiga games market is not thriving, and the only reason anyone can port anything to the Amiga at all is because they also port it to the Mac, therefore letting the Mac sales absorb the licensing cost. If you factored in licensing costs, none of the Amiga ports would come close to breaking even.
As for Hyperion's failure in the Linux market and Loki's troubles, they too give a skewed impression. Hyperion's Linux ports must have suffered from having he worst distribution in Linux games history, while Loki probably overstretched themselves porting too many games. Compare Loki's total unit sales over the past two years with Hyperion's and the Amiga starts looking pretty pathetic. Compare Loki's output compared to Hyperion's and again you will see there cannot be any comparison at all.
All part of Hyperion's propaganda machine at the end of the day, using the same tactics we know so well from Microsoft. Microsoft are better at it though, because I don't think Hyperion have convinced anyone who wasn't a PPC fanatic to start off with.
Warp3D software render driver : Comment 152 of 158ANN.lu
Posted by Johan Rönnblom on 22-Feb-2002 19:39 GMT
In reply to Comment 150 (Bill Hoggett):
Where did I say that the Amiga games market is thriving? It is -
compared to the Linux commercial game market. Of course you can find
individual reasons why Hyperion and Loki failed, but if it's possible
to sell games for an Amiga emulator, then surely the Linux market must
not only exist but also be at least a hundred times bigger. So why
hasn't anyone tapped into this market, if it exists?
to Mike Veroukis: Yes, perhaps they are afraid of the consequences:
more work for them, less sales, and practically no income at all.
Warp3D software render driver : Comment 153 of 158ANN.lu
Posted by redrumloa on 22-Feb-2002 21:47 GMT
In reply to Comment 151 (Bill Hoggett):
You must smoke some good sh&t:-)
I'm not a PPC fanatic, I've owned Amigas since ~87(to present) and PCs since ~96.
But guess what? I am typing this on my Amiga because I prefer it. Once a reasonable
PPC solution is available, I'll buy it.
The only 'fanatics' I see are the people like you who think X86 is the ONLY way
to go, and anyone who disagrees is an idiot.
You must eat McDonalds every day of your life and shop at a Dollar Store, only the
fastest and the cheapest right?
Warp3D software render driver : Comment 154 of 158ANN.lu
Posted by Bill Hoggett on 22-Feb-2002 21:59 GMT
In reply to Comment 153 (redrumloa):
> I'm not a PPC fanatic, I've owned Amigas since ~87(to present) and
> PCs since ~96. But guess what? I am typing this on my Amiga because
> I prefer it. Once a reasonable PPC solution is available, I'll buy it.
Good for you. But you equate the hardware with the operating system. I also have a PPC A4000, but I see no reason to use it when I get the same feel and far more speed out of my Amithlon machine.
> The only 'fanatics' I see are the people like you who think X86 is
> the ONLY way to go, and anyone who disagrees is an idiot.
Perhaps you should learn to read what I write before you put words in my mouth. I, and most of the other x86 supporters, think that ALL hardware options should be treated the same, leaving success or failure up to simple market forces. What we are against is the PPC ONLY route your kind advocates.
> You must eat McDonalds every day of your life and shop at a Dollar Store,
> only the fastest and the cheapest right?
No, Burger King is much better so I never touch a McDonalds. :)
But you keep claiming PPC is superior without actually explaining why. Yes, the CPU and architecture are more elegant, but to the end user they just come across as slower and more expensive. It offers nothing at all that could be considered revolutionary or radical, just another bog standard computer whose only distinction is that is uses a different CPU. Big deal.
Warp3D software render driver : Comment 155 of 158ANN.lu
Posted by Simpleppc on 23-Feb-2002 00:17 GMT
In reply to Comment 146 (Mike Veroukis):
Really? I strongly disagree! hyperion might have technical genius, but their
marketing tactics leave MUCH to be desired. They should be paying Herald et
al. to port Warp3D to Amithlon. Why? Because once Warp3D is ported to
amithlon then the amithlon users can actually run all the Hyperion 68K 3D
games without problems! The Amithlon user base is big enough to be taken
seriously. Why would you choose to exclude a sertain demographic? Any real
business analyst would argue Hyperion is losing money for not tapping into
the Amithlon market. Wanna make money and stay in business? Then exploit the
market before someone else will.
all the Hyperion 68k games ? Which ones to be precise ? Descent Freespace
you mean ?
Well, it DOES have a software renderer which works really nice on an
AMITHLON machine.
We all seem to forget that there is UAE and WINUAE and JIT UAE everywere to
be bougt aswell for years, and i haven't seen a big increase in sales. I did however
see a big increase in sites with old games and people coming on IRC asking
for KICK3.1 ROMS.
How many people tried Shapeshifter and Fusion ? a LOT. How many of them
bought MAC games like Warcraft to play them ? A LOT LESS.
Hyperion has provided an 68k version of Freespace , and we will probably
see a Quake2 version aswell (let's hope so :) for Alcemyst which his 80 MHZ
060, now THAT is an Amiga USER btw) so prove your point and ask all the people
who use amiga emulators (must be thousands) to buy Freespace Amiga version instead
of having the balls to DEMAND they port Warp3d to 68k
(strange, it is already available for 68k)
I personnaly (MY opinion) think that having something like a Voodoo3 running on an
Amiga 4000 with only an 060 playing GlQUake at 20 + FPS is much more
satisfying then having a really fast PC (for some strange reason also the
benchmarks i see are done on 1.4 or 1.7 Ggz ATHLON and NOT the DEMOGRAFIC of
average PC user which is probably between 500 and 800) playing the same
AMiga executable at 100 FPS . were is the fun in that ? :)
Kind Regards
SimplePPC
Warp3D software render driver : Comment 156 of 158ANN.lu
Posted by Anonymous on 23-Feb-2002 01:12 GMT
In reply to Comment 146 (Mike Veroukis):
>Because once Warp3D is ported to amithlon then the amithlon users can actually
>run all the Hyperion 68K 3D games without problems!
>
Hyperion has 68K 3D games? Since when?
Warp3D software render driver : Comment 157 of 158ANN.lu
Posted by Johan Rönnblom on 23-Feb-2002 01:21 GMT
In reply to Comment 154 (Bill Hoggett):
Market forces? Why should we leave this to market forces, if those
forces are rapidly leading us towards an ever more total monopoly?
This is not some kind of natural law that we have to obey. *We* are
the ones setting the rules for the "market". If the "market" doesn't
satisfy our needs and wants we change the rules. Simple as that.
Yes, PPC is technologically superior, that's true, but it's most
important feature imho is that it does not run Windows.
A lot of people think that opposing an operating system is at best
immature and in any case a sign that someone is paying too much
attention to something that isn't really so important.
I'd like those people to stop and think for a few moments about a few
things, such as the internet. Why don't we pay a fee for every email
we send to the email distributor? Why don't we pay a fee per hit we
get on our homepages? Why is it that anyone can put up a homepage,
without paying a license to someone?
Maybe you think that this wouldn't be "natural". But that order is
precisely what is "natural" about most comparable things in our
society, such as telephones, radio and so on. Why not the internet?
The answer: Because it wasn't developed with profit in mind. In fact,
corporations missed the boat for a long, long time, until the system
was already established.
But of course that does not mean that they haven't realized their
mistake and that they aren't doing all that is in their powers to
change the way things work. Fortunately, the fact that the internet
*does* exist and *does* work as it is today makes it harder to impose
a different order. This is why we do not see a conference of the big
players declare that a "free" internet is an economical impossibility,
and that the system must be built such that everyone who wishes to
distribute information on the internet must take the associated costs.
However, this doesn't mean that we're safe. Corporations can of course
impose whatever fees they like on their own services. Which is fine -
but only as long as we actually have a choice not to use their
services. And frankly, it's doubtful whether that is actually the case
when it comes to Microsoft. If the current trend continues, it will
not be just the vast majority who uses MSIE in a few years, it will be
everyone except the few who can afford not being able to gather
information from many major providers of news, company information
and internet services. And don't think Microsoft will be content with
that - no, that is only the beginning for them.
Warp3D software render driver : Comment 158 of 158ANN.lu
Posted by Jürgen Lange on 09-Mar-2002 18:30 GMT
In reply to Comment 125 (Stephane Guillard):
> Let me point out that I'm a happy Amiga user, a happy OS4dev, a
> happy Amithlon user... but I don't like the attitude of the Amiga
> community. I'm also a happy Apple II user ; go read comp.sys.apple2
> you will see the difference.
Oh, I'm only a happy Amiga user and a happy Amithlon user, but I do
not like the attitude of the Amiga community, too.
Thank you, Stephane.
Jürgen
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