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[News] Bill McEwen in Seattle NewspaperANN.lu
Posted on 30-Apr-2002 01:56 GMT by Douglas McLaughlin16 comments
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Found this on Amiga.org:

Bill McEwen Interview
Bill McEwen in Seattle Newspaper : Comment 1 of 16ANN.lu
Posted by STRICQ on 29-Apr-2002 23:57 GMT
"Goal for 2002: Deliver on our promise."
Heh, cool. Here's hoping!
Bill McEwen in Seattle Newspaper : Comment 2 of 16ANN.lu
Posted by catohagen on 30-Apr-2002 05:09 GMT
well, they can't exactly fail in any promises to the 'community' as that
lies in the hands of Eyetech and Hyperion..so if Eyetech fails in delivering
amiga1, os4 will be aimed at current ppc hardware(maybe pegasos too?) and
if Hyperion fails....well....lets run to Morphos :)
a win-win situation ?
Bill McEwen in Seattle Newspaper : Comment 3 of 16ANN.lu
Posted by Anonymous on 30-Apr-2002 07:44 GMT
In reply to Comment 2 (catohagen):
On the contrary, during 2001 Amiga Inc systematically failed to keep any of its promises to the community, or even customers and the "solution" was to heap all the failed or failing projects onto 3rd parties. I don't think anyone is fooled, late arrival of the AmigaOne and AOS 4.0 reflects directly on Amiga Inc. Hyperion have spent six months working on an OS that AInc had already claimed was ready for beta testing when they abandoned it.
I do like Bill's insistence that there are three thousand DE developers though. It's as though a HiFi store told you that there were three thousand DJs in your city based on the fact that local distributors sold six thousand turntables over the last 10 years. Be Inc. pulled this trick too, claiming bedroom wannabe's as bona fide developers right up until it announced that it was leaving the show.
Bill McEwen in Seattle Newspaper : Comment 4 of 16ANN.lu
Posted by Guido on 30-Apr-2002 08:50 GMT
In reply to Comment 3 (Anonymous):
Well, most of those "real coders" that are working for EA or similar started out as bedroom coders... Just because someome is workin alone, instead of a group of 30-100+ coders/designers/gfx-artists/audio-geniuses (whatever) doesn't make them bad developers..
Bill McEwen in Seattle Newspaper : Comment 5 of 16ANN.lu
Posted by Anonymous on 30-Apr-2002 10:18 GMT
In reply to Comment 4 (Guido):
MMMh... I wonder if A Inc. doesn't include in the 3.000 figure the number of sold "party" packs. Remember you got a reduction on the "nearly" available AmigaOne and a SDK.
I suppose a lot of people bought because of the reduction, not the SDK...
Bill McEwen in Seattle Newspaper : Comment 6 of 16ANN.lu
Posted by Anonymous on 30-Apr-2002 10:54 GMT
In reply to Comment 3 (Anonymous):
I thought 15000 SDK's were sold when they were first release. At least that what was reported. 3000 developers is prolly who is involved with projects a zeo, epic and other software manufactorers for DE content
Bill McEwen in Seattle Newspaper : Comment 7 of 16ANN.lu
Posted by Anonymous on 30-Apr-2002 11:41 GMT
In reply to Comment 5 (Anonymous):
Ah yes, the Party Pack. Announced just prior to the arrival on the AmigaOne and AmigaOS 4.2 in the summer of 2001. Now just prior to their arrival in the summer of 2002 we are reading about it again. Maybe there will be a new Party Pack for the new release date?
It included the AmigaDE but not the Player (remember, AmigaAnywhere means anywhere except where you are, and on anything except what you already have) and it included the _contents_ of the SDK but not the SDK itself (the difference being, as Bill has explained, that he sees no reason to give Party Pack owners any updates or support even though they paid the same price). There are a year of "updates" included with the pack, but somehow after Amiga Inc got your $100 they couldn't find the time to actually write and distribute those updates. The value of this product on its own is $10 at most, including sentimental value (Look! a genuine product of Amiga Inc)
Finally we get to the real value, which is $100 off an AmigaOne or copies of OS 4.0 and 4.2 free.
The word we use for a deal like this is 'scam'. Selling a product that doesn't exist is generally an unscrupulous thing to do. No matter that you have the best intentions, if anything goes wrong the customer will get it in the neck. It's true that people trade equally insubstantial things in financial institutions, but I don't see any SEC warnings on the Party Pack offer and we know that AmigaInc got in trouble before for selling the public something else without the legal right to do so, Amiga shares.
Bill McEwen in Seattle Newspaper : Comment 8 of 16ANN.lu
Posted by amigammc on 30-Apr-2002 12:24 GMT
In reply to Comment 7 (Anonymous):
>we know that AmigaInc got in trouble before for selling the public
>something else without the legal right to do so, Amiga shares
Why don't you bring your bullshits somewhere else? How did it get it trouble? When did it start selling shares? You don't even know half of the story, Mr. Anonymous.
Bill McEwen in Seattle Newspaper : Comment 9 of 16ANN.lu
Posted by William F. Maddock on 30-Apr-2002 13:11 GMT
You know, all I see here is a bunch of wannabees hiding behind "Anonymous" taking potshots at the latest target. If they had real, valid complaints, I don't think they'd be hiding.
Other than Bill McEwen, of course. It looks to me like he's putting on weight, which I see as a good sign. :)
Bill McEwen in Seattle Newspaper : Comment 10 of 16ANN.lu
Posted by NihilVor on 30-Apr-2002 15:14 GMT
In reply to Comment 7 (Anonymous):
>Hyperion have spent six months working on an OS
> that AInc had already claimed was ready for beta
>testing when they abandoned it.
You're right about Hyperion, but Amiga never abandoned the OS, because they never were designing it--you're thinking H&P.
Amiga did the right thing and found a new developer. This doesn't excuse their almost hands-off policy with 4.0, but your claim is erroneous.
Bill McEwen in Seattle Newspaper : Comment 11 of 16ANN.lu
Posted by Liluh on 30-Apr-2002 16:11 GMT
If only Amiga Inc. website would be as clear and brief about what Amiga, AmigaDE is and what it offers it would be far more attractive to non-Amigans.
As for now, it`s difficult to get the info you are looking for, the most important stuff, it`s hard to get through whole page to finally find what you`re looking for, this discourages 80% of visitors.
Bill McEwen in Seattle Newspaper : Comment 12 of 16ANN.lu
Posted by Troels Ersking on 30-Apr-2002 16:53 GMT
There has been sold over 15.000 copies of the SDK. More than 3000 people have registred their SDK.
Why is that so hard to understand/believe? I know quite a lot of people who bought the SDK even though they are not a part of the community (some are old Amigans though!).
Btw: Nothing interesting in the interview ...
Bill McEwen in Seattle Newspaper : Comment 13 of 16ANN.lu
Posted by Anonymous on 30-Apr-2002 17:20 GMT
In reply to Comment 10 (NihilVor):
The OS Hyperion are now working on is AmigaOS 4.0, which was never announced as a H&P product. H&P did work on OS 3.9 and there was a time when that was to be the OS of the AmigaOne, but the Party Pack comes from a time when AInc were supposedly developing AOS 4.0 "in house" and both OS 4.0 and 4.2 had been announced as Amiga Inc products. Many partners were involved in that project but it seems clear to me that Amiga Inc always identified themselves as lead developers in press releases and announcements.
Perhaps you're confused with MorphOS? I don't know a whole lot about MorphOS so I certainly wasn't talking about that.
Bill McEwen in Seattle Newspaper : Comment 14 of 16ANN.lu
Posted by Anonymous on 30-Apr-2002 17:44 GMT
In reply to Comment 12 (Troels Ersking):
Oh yeah, registrations. Semour Butts, Ivor The Engine, President Lincoln, and co will surely be the kick in the backside that the Amiga Digital Environment needs.
Here's how we count developers where I come from:
for (x in set-of-available-software)
{
developers := developers UNION credited-developers-of (software x)
}
number of developerscount unique (developers)
That counts employees at big software houses and it counts Johnny the teenage genius 3D programmer in his bedroom/ study. It doesn't count anyone who can't write code, nor anyone who could, but never actually finds the time. It also doesn't count people who's code is never released. Results count.
On that basis Red Hat and other major Free Software distributors were able to reward contributors with cheap stock, which made at least some of us rich. On that basis I would estimate that there are less than 100 AmigaDE developers, perhaps much less.
Bill McEwen in Seattle Newspaper : Comment 15 of 16ANN.lu
Posted by Ole-Egil Hvitmyren on 30-Apr-2002 18:54 GMT
In reply to Comment 14 (Anonymous):
Ah, so only those who _have been_ developers count, not those who _are_ developing? ;)
Bill McEwen in Seattle Newspaper : Comment 16 of 16ANN.lu
Posted by acg on 30-Apr-2002 19:12 GMT
Look, Amiga Inc has some products...they are not what most of
us drool about yet, but it IS a start... once someone realizes
they can write for DE and get their programs all over the place,
it will attract more and more developers...it is NOT a bad
concept...once hardware developers see people writing programs
for DE they might want to optimize their designs to handle it...
It is NOT a bad idea...
As for us old Amigans, OS4, or Pegasos or AmigaONE or Shark(?)
are reasonable pathways upwards to higher speeds and cross-
connectedness....
So, it's moving , but still slowly...the situation seems lots
better than Escom, and certainly better than Gateway, and
way better than Viscorps dream.....
There still are great possibilities...and who knows if anything
will last forever anyway....do you think you will be using
Microsoft Windows or Pentium chips in 10 years? I don't think anyone
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