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[News] Amiga Arena Interview with "Mark Reynolds"ANN.lu
Posted on 15-May-2002 15:18 GMT by Amiga Arena12 comments
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After a long time on of the best "Grafity Force" Clones for the Amiga is Freeware and will be developed in the future again! The "Amiga Arena" talked with "Mark Reynolds" about the past and future of "Roketz". Read the Interview on http://www.online-club.de/~ARENA/ German and English
Amiga Arena Interview with "Mark Reynolds" : Comment 1 of 12ANN.lu
Posted by Ole-Egil Hvitmyren on 15-May-2002 14:12 GMT
They remembered to include an URL!!! :)
Amiga Arena Interview with "Mark Reynolds" : Comment 2 of 12ANN.lu
Posted by JohanR on 15-May-2002 16:27 GMT
I still prefer Gravity Power (earlier known as Gravity Force 2) though Rocketz kicks ass graphically and has a computer player. Also check out Bratwurst if you have three friends around ;)
Amiga Arena Interview with "Mark Reynolds" : Comment 3 of 12ANN.lu
Posted by Nicolas Sallin on 15-May-2002 16:33 GMT
In reply to Comment 2 (JohanR):
Roketz, without extra "c" :)
Amiga Arena Interview with "Mark Reynolds" : Comment 4 of 12ANN.lu
Posted by Anonymous on 15-May-2002 18:35 GMT
for those that want the direct link:
http://www.online-club.de/~ARENA/MarkR_EN.txt
Amiga Arena Interview with "Mark Reynolds" : Comment 5 of 12ANN.lu
Posted by James Carroll on 15-May-2002 21:57 GMT
They mention a PC version of Roketz in the interview. I HAD NO IDEA there was a PC version! I did a search in google for "Roketz download" .. found this:
http://www.bluemoon.ee/history/roketz/
This is my all time favourite game. :) I'm getting it now. Can't wait to play it.
Amiga Arena Interview with "Mark Reynolds" : Comment 6 of 12ANN.lu
Posted by Potto on 16-May-2002 03:33 GMT
In reply to Comment 2 (JohanR):
Bratwurst! That was such a great game! Imagine it written for Amiga Anywhere and played in multi-player mode over linked up PDAs! Mmmmmmm
Amiga Arena Interview with "Mark Reynolds" : Comment 7 of 12ANN.lu
Posted by Chris Hodges on 16-May-2002 05:10 GMT
In reply to Comment 6 (Potto):
Oh, I loved Bratwurst, though I had to disable data caches on 060. My favourite ship was "Käse", small and lethal :)
But I made some "custom" levels for GF2 too ;-)
Amiga Arena Interview with "Mark Reynolds" : Comment 8 of 12ANN.lu
Posted by kjetil on 16-May-2002 05:49 GMT
Roketz is nice game how about adding TCP/IP support and make it an Online game.
Amiga Arena Interview with "Mark Reynolds" : Comment 9 of 12ANN.lu
Posted by Hagge on 16-May-2002 08:40 GMT
grafity force... i'm quite sure it's gravity.
gravity force is nice and playable but i get bored in a while.
roketz looks nice but i don't like how the ships is handled.
bratwurst owns, a much better game even thought it doesn't have a lot of fancy gfx.
bratwurst is made by 3 little elks if someone tryes to find it...
Amiga Arena Interview with "Mark Reynolds" : Comment 10 of 12ANN.lu
Posted by Jon on 16-May-2002 09:47 GMT
I had an idea of full 3D Roketz clone with network playing..I wish I could code ;)
Amiga Arena Interview with "Mark Reynolds" : Comment 11 of 12ANN.lu
Posted by kjetil on 16-May-2002 10:31 GMT
In reply to Comment 10 (Jon):
Yes 3D only if the view is from the side, as the old game otter vice the it be comes an otter type of game, I like the old school touch on the gravity force / Roketz game.
Amiga Arena Interview with "Mark Reynolds" : Comment 12 of 12ANN.lu
Posted by priest on 16-May-2002 13:08 GMT
In reply to Comment 10 (Jon):
Check this out: http://www.3drealms.com/tv/
IIRC, in Terminal Velocity one could do 3D dogfight in a very fun way.
IMHO, a little bit like Turboraketti/Gravitywars in 3D & via TCP/IP.
On could snake between mountains trying to get the follower off from one's tail, dive into wormholes/tunnels/whatever, climb up into clouds, brake hard, let the follower go buy, FIRE!!!! and quickly dive down to destroy competitor's base...
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