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[News] Screenshots of Morphos/AmbientANN.lu
Posted on 14-Sep-2002 16:48 GMT by Robert Johansson117 comments
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Our all-time favourite Gunne Steen from GGS-Data, Sweden, has taken some screenshots of Ambient/Morphos running on Pegasos. See them here
Screenshots of Morphos/Ambient : Comment 1 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 15:04 GMT
nice , mixer reminded me of windows tho :\ and i noticed miami in the background .. is morphos going to ship with a tcp/ip stack of its own or are you going to need a 3rd party one ?
Screenshots of Morphos/Ambient : Comment 2 of 117ANN.lu
Posted by Don Cox on 14-Sep-2002 15:08 GMT
Looks nice, but what are the little blobs in the window corners for?
They are where you would expect to find gadgets, but they have no
apparent use.
Screenshots of Morphos/Ambient : Comment 3 of 117ANN.lu
Posted by X on 14-Sep-2002 15:16 GMT
In reply to Comment 2 (Don Cox):
The MorphOS team had to do something that made it
look different from regular AmigaOS, hence the blobs... :)
Screenshots of Morphos/Ambient : Comment 4 of 117ANN.lu
Posted by Bill Hoggett on 14-Sep-2002 15:27 GMT
In reply to Comment 2 (Don Cox):
Nice eye-candy. :)
@Don
The "blobs" appear on the inactive windows. Once the window is activated, it looks like blobs turn into little icons. I have to say the blobs look much better than the icon gadgets do.
Screenshots of Morphos/Ambient : Comment 5 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 15:33 GMT
In reply to Comment 4 (Bill Hoggett):
"The "blobs" appear on the inactive windows. Once the window is activated, it looks like blobs turn into little icons. I have to say the blobs look much better than the icon gadgets do."
Nothing that can't be done in visualprefs
Screenshots of Morphos/Ambient : Comment 6 of 117ANN.lu
Posted by Bill Hoggett on 14-Sep-2002 15:52 GMT
In reply to Comment 5 (cOrpse):
Agreed. That's why I said that essentially it was all rather nice eye-candy.
Screenshots of Morphos/Ambient : Comment 7 of 117ANN.lu
Posted by Mad-Matt on 14-Sep-2002 15:54 GMT
Look almost as bad as the OS4 screenshots.
basic configuration is not pretty ..
surly the mos team had had enough time to add some eye candy to mui ..
Screenshots of Morphos/Ambient : Comment 8 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 15:56 GMT
In reply to Comment 6 (Bill Hoggett):
I think the window borders need some "padding" tho ... one or two px , that'd make it overall look alot better.. at the moment it looks like a highly patched amigaOS system ; nice but it doesn't look quite right.
Screenshots of Morphos/Ambient : Comment 9 of 117ANN.lu
Posted by takemehomegrandma on 14-Sep-2002 15:57 GMT
Really nice! But I will for sure use some other icons. Those drawer icons are huge! But anyway, this looks really good. Can't wait!
:-D
Screenshots of Morphos/Ambient : Comment 10 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 16:00 GMT
In reply to Comment 7 (Mad-Matt):
Those Os4 shots are clearly not OS4.
I was thinking negatively when i first looked at the morphos ones , but around here its best to only mention your positive feelings on something ; theres so many different views etc that any negative reactions are going the lead to being publically beaten.
Screenshots of Morphos/Ambient : Comment 11 of 117ANN.lu
Posted by anon on 14-Sep-2002 16:16 GMT
In reply to Comment 8 (cOrpse):
hehe, but you know that there are no patches needed for mos to make it look like this, of course.
Anyway, everything can be configured I guess ;)
Screenshots of Morphos/Ambient : Comment 12 of 117ANN.lu
Posted by Don Cox on 14-Sep-2002 16:20 GMT
In reply to Comment 4 (Bill Hoggett):
"The "blobs" appear on the inactive windows. Once the window is activated, it looks like blobs turn into little
icons. I have to say the blobs look much better than the icon gadgets
do."
The idea of hiding the gadget images on unselected windows is OK, but
using blobs is simply a cheap ripoff of OS X, and they look silly
there too. Rectangular/square buttons, possibly with slightly rounded
corners, would match the rest of the design better.
The diagonal bar after the window title is too strong and tends to
jump out.
But overall it is a nice cool look that you could live with, I think.
It's a pity the Amiga OS 4 shots were not presented with a similar
style.
A MUI-based Workbench is a good idea, IMO, and should have been done
years ago.
Screenshots of Morphos/Ambient : Comment 13 of 117ANN.lu
Posted by Mad-Matt on 14-Sep-2002 16:21 GMT
In reply to Comment 10 (cOrpse):
After all the slaging off the os4 shots got though, youd think these would try to go someway better ?
seems both will be relighing on INBUILT vprefs in some way ;)
still, it just shows that neither have really moved on in the eye candy department, but that doesnt mean i dont want to try them ;)
Screenshots of Morphos/Ambient : Comment 14 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 16:23 GMT
In reply to Comment 11 (anon):
Yes but when you can make an os from 1992 look like that its very impressive , when an os from 2002 looks like that its only nice patches or not lol ;)
Screenshots of Morphos/Ambient : Comment 15 of 117ANN.lu
Posted by Jack Me on 14-Sep-2002 16:27 GMT
What's up with the miami buttons? It looks like the text doesn't fit properly.
Screenshots of Morphos/Ambient : Comment 16 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 16:34 GMT
In reply to Comment 13 (Mad-Matt):
"After all the slaging off the os4 shots got though, youd think these would try to go someway better ?"
I didn't really see any slagging ( must have missed it ) , there were a few disappointed people on amiga.org , but its pretty easy to tell those screens are from an os3.x system .. or a very very early complete os4 build ( e.g. all the parts together ) .. You have to remember the morphos has had alot longer , and in those shots you can't see any old stlye icons which IMO make any amiga screen shot look horride.
Also those so-called os4 ones look very different to the GUI ones on the os 4 site .. so i'm pretty sure its an 3.x box.
"seems both will be relighing on INBUILT vprefs in some way ;)
still, it just shows that neither have really moved on in the eye candy department, but that doesnt mean i dont want to try them ;)"
Eye candy is something that matters while we can't use it , but it'll mean less when we are using it .. then you'll be more concerned about stability , usability etc ..
The eyecandy in os4 will be down to the person hyperion choose to do it and at this work in progress point of time it would be silly to start thinking it seriously.
Screenshots of Morphos/Ambient : Comment 17 of 117ANN.lu
Posted by SlimJim on 14-Sep-2002 17:06 GMT
Not to take anything away from the MOS-shots, but Gunne also took some pictures of AOS4...:
screenshhttp://www.amigbg.com/aonegbg/default.asp?sid=what
These even have some old-style icons left though... At least a nice backdrop ;-)
.
SlimJim
Screenshots of Morphos/Ambient : Comment 18 of 117ANN.lu
Posted by SlimJim on 14-Sep-2002 17:08 GMT
In reply to Comment 17 (SlimJim):
Oops. Of course that URL shoud start with http://...;-)
.
SlimJim
Screenshots of Morphos/Ambient : Comment 19 of 117ANN.lu
Posted by Bill Hoggett on 14-Sep-2002 17:22 GMT
In reply to Comment 12 (Don Cox):
@Don
> The idea of hiding the gadget images on unselected windows is OK, but
> using blobs is simply a cheap ripoff of OS X, and they look silly
> there too. Rectangular/square buttons, possibly with slightly rounded
> corners, would match the rest of the design better.
But blue pills are round... ;-)
> The diagonal bar after the window title is too strong and tends to
> jump out.
Skinnable? At least I would expect it to be skinnable. Fancy window ornaments which are not skinnable are a bad idea IMHO.
Screenshots of Morphos/Ambient : Comment 20 of 117ANN.lu
Posted by Chris Y on 14-Sep-2002 18:26 GMT
In reply to Comment 10 (cOrpse):
> Those Os4 shots are clearly not OS4.
Which ones? *All* the OS4 screenshots I've seen are very obviously using OS4 intuition.library, of course this doesn't mean the whole set-up is OS4 and I would expect that most shots are actually OS4 components running on OS3.x based systems. Considering OS4 is an update to OS3.x, and OS4 Intuition is being used on all screenshots, there isn't likely to be much visual difference between the two anyway.
btw those MOS screenshots just don't give me the same warm fuzzy feeling that I get from looking at OS4 ones.
Chris
Screenshots of Morphos/Ambient : Comment 21 of 117ANN.lu
Posted by cOrpse on 14-Sep-2002 18:29 GMT
In reply to Comment 20 (Chris Y):
I meant the ones on a site reported on amiga.org.
Screenshots of Morphos/Ambient : Comment 22 of 117ANN.lu
Posted by Alkis Tsapanidis on 14-Sep-2002 19:34 GMT
In reply to Comment 19 (Bill Hoggett):
Well, of course it's skinnable.
Screenshots of Morphos/Ambient : Comment 23 of 117ANN.lu
Posted by Leif on 14-Sep-2002 19:44 GMT
In reply to Comment 12 (Don Cox):
Don wrote
---
The diagonal bar after the window title is too strong and tends to
jump out.
---
Yeah. A fade between blue to gray, without the black in middle
would look much better I think.
Screenshots of Morphos/Ambient : Comment 24 of 117ANN.lu
Posted by darklite on 14-Sep-2002 19:49 GMT
In reply to Comment 9 (takemehomegrandma):
>Really nice! But I will for sure use some other icons. Those drawer icons are
>huge! But anyway, this looks really good. Can't wait!
This is Amiga, you have no choice but to wait! ;)
Screenshots of Morphos/Ambient : Comment 25 of 117ANN.lu
Posted by takemehomegrandma on 14-Sep-2002 19:57 GMT
In reply to Comment 12 (Don Cox):
It's a matter of taste. If the gadgets would have been rectangular then I'm sure some people would have wanted them round. If something is blue, then some people would have wanted it to be red, and so on. I kind of like the round gadgets. Feels fresh to me, but beauty is of course in the eye of the beholder. However I agree that a MUI workbench is a great idea. Gives the users the possibility to decide aspects of the look according their different tastes.
But remember that this is only screenshots. What really matters is the feeling when you *use* the OS, not some stills of a standard setup that in many ways can be customly reconfigured anyway.
Screenshots of Morphos/Ambient : Comment 26 of 117ANN.lu
Posted by Chris Y on 14-Sep-2002 20:12 GMT
In reply to Comment 21 (cOrpse):
I know the ones... and other than the obvious point that OS4 prefs/HDToolBox is running on the machine, if you look at the window gadgets you can see that the scrollbar arrows and the resize gadgets are in an identical style to all the other OS4 screenshots that have been published, but slightly different from the standard OS3.x ones. That's the easiest way to tell OS4 Intuition, although you could argue that it has all been done with mirrors and pulleys (and hacks and patches), and there is obviously some older OS components and other hacks installed on that system. The more official screenshots tend to look a lot cleaner, although I adore that backdrop picture.
Chris
Screenshots of Morphos/Ambient : Comment 27 of 117ANN.lu
Posted by takemehomegrandma on 14-Sep-2002 20:20 GMT
In reply to Comment 13 (Mad-Matt):
> seems both will be relighing on INBUILT vprefs in some way ;)
Patches? I don't know about OS4, but I understand that MorphOS is written from scratch to be that way.
Screenshots of Morphos/Ambient : Comment 28 of 117ANN.lu
Posted by Kronos on 14-Sep-2002 20:36 GMT
In reply to Comment 27 (takemehomegrandma):
And that why they are BUILTIN ....
VPref/Birdy wouldn't work on it (68k-patches on a PPC-OS ? Won't work).
Same with the number 4.
Screenshots of Morphos/Ambient : Comment 29 of 117ANN.lu
Posted by takemehomegrandma on 14-Sep-2002 20:45 GMT
In reply to Comment 28 (Kronos):
That's what I meant with "written from scratch to be that way". That is: No patches or add-ons to old code, but built in functionality in code written from scratch to be that way.
Screenshots of Morphos/Ambient : Comment 30 of 117ANN.lu
Posted by Johan Rönnblom on 14-Sep-2002 20:46 GMT
All the graphics stuff is of course configurable. I wouldn't really
say "skinnable", since to me, a "skin" means a stupid bitmapped,
non-resizable interface like #?amp.
I would also expect the graphics to change.. and I think Gunne has
made some changes of his own, ie, icons.
Screenshots of Morphos/Ambient : Comment 31 of 117ANN.lu
Posted by Alkis Tsapanidis on 14-Sep-2002 20:57 GMT
In reply to Comment 5 (cOrpse):
VisualPrefs CANNOT do something like that CLEANLY:) Under MOS or OS4, these
things are coded in intuition.
Screenshots of Morphos/Ambient : Comment 32 of 117ANN.lu
Posted by Anonymous on 14-Sep-2002 21:28 GMT
the "blobs" look very mac/aqua like ... uhh the horror ...
well seeing this I wish I hadn't gone all out buying another computer just a month ago. Guess this will have to become my x-mas gift to myself ...
Screenshots of Morphos/Ambient : Comment 33 of 117ANN.lu
Posted by Anonymous on 14-Sep-2002 23:56 GMT
So, what other stuff can MorphOS run other than Old Amiga programs? The Amiga stuff is just an emulation/API layer, right? What about the native stuff and are there other desktops?
Screenshots of Morphos/Ambient : Comment 34 of 117ANN.lu
Posted by Anonymous on 14-Sep-2002 23:56 GMT
So, what other stuff can MorphOS run other than Old Amiga programs? The Amiga stuff is just an emulation/API layer, right? What about the native stuff and are there other desktops?
Screenshots of Morphos/Ambient : Comment 35 of 117ANN.lu
Posted by Rob on 15-Sep-2002 00:03 GMT
In reply to Comment 28 (Kronos):
Looks like MorphOS is nothing more than 3.x with a few hacks and
patches being run through a hardware abstraction layer.
If it was built from the ground up then why doesn't it look any
different from 3.x. Or was it simply that they couldn't be bothered
to make it stand out from 3.x.
What features can one expect from MorphOS, what roadmap is there for
the OS. At least with OS4 we know more or less what will be supported
in the first and then the following releases.
I mean so far it has been announced that morphOS will support apps
that will work on the classic. they dont give any information about
the OS itself
Screenshots of Morphos/Ambient : Comment 36 of 117ANN.lu
Posted by TBone on 15-Sep-2002 01:19 GMT
In reply to Comment 34 (Anonymous):
> So, what other stuff can MorphOS run other than Old Amiga programs?
You have heard of things written for Morphos, haven't you?
Screenshots of Morphos/Ambient : Comment 37 of 117ANN.lu
Posted by Mike on 15-Sep-2002 02:16 GMT
"The idea of hiding the gadget images on unselected windows is OK"
Typically, you don't activate a window and then click the gadget, you simply click the gadget. Hiding it's function because it's in an inactive window is simply stupid.
Next thing, instead of seeing the GUI of inactive windows, they'll be filled with random crap.
Screenshots of Morphos/Ambient : Comment 38 of 117ANN.lu
Posted by Anonymous on 15-Sep-2002 03:43 GMT
In reply to Comment 36 (TBone):
Other than newer versions of Amiga programs, then no... What programs are there that run on MorphOS that do not use the Amiga API/emulation layer? I assume they might not run on the Mos Workbench clone, but I suppose they could... Does MorphOS have a native, wholely its own, desktop? This is an Real OS, right? Not just a kernal with an API/emulation layer on it.. It's more than just Lindows, right?
Screenshots of Morphos/Ambient : Comment 39 of 117ANN.lu
Posted by Anonymous on 15-Sep-2002 03:44 GMT
In reply to Comment 37 (Mike):
no, that would make the screen look messy. Just make the inactive windows invisible... That should clear up the clutter...
Screenshots of Morphos/Ambient : Comment 40 of 117ANN.lu
Posted by Don Cox on 15-Sep-2002 05:18 GMT
In reply to Comment 31 (Alkis Tsapanidis):
"Comment 5
VisualPrefs CANNOT do something like that CLEANLY:) Under MOS or OS4, these
things are coded in intuition."
Surely the point of Visual Prefs is that it has shown what could be
done?
A new idea is first applied as a patch by some clever coder, then if
it proves to be popular and useful it can eventually be built into the
OS code. Another obvious example would be the screns menu in MCP.
Naturally fully integrated code will be more stable than a patch which
is probably hooking into some routine that was not intended for that
purpose. You have to start somewhere.
Screenshots of Morphos/Ambient : Comment 41 of 117ANN.lu
Posted by Don Cox on 15-Sep-2002 05:20 GMT
In reply to Comment 37 (Mike):
"Typically, you don't activate a window and then click the gadget, you simply click the gadget. Hiding it's
function because it's in an inactive window is simply stupid. "
Good point. You're right.
Screenshots of Morphos/Ambient : Comment 42 of 117ANN.lu
Posted by Senex on 15-Sep-2002 05:25 GMT
In reply to Comment 35 (Rob):
> If it was built from the ground up then
> why doesn't it look any different from 3.x?
Rob, I don't understand you - of course MorphOS aims to keep the Amiga look&feel. If you want something different, there are several alien OSs for you. I'm glad to have a modern OS on modern hardware here that feels exactly the same and is used exactly the same way as my old AmigaOS on my old Amigas.
Screenshots of Morphos/Ambient : Comment 43 of 117ANN.lu
Posted by JohanR on 15-Sep-2002 05:56 GMT
Sorry to interrupt your discussion on guis ;) But I was wondering when I saw the photos of the actual board, with a large ArcticaS chip in the middle; Is the Pegasos, like the AmigaOneG3-SE, a licensed clone of a Mai Logic board or did they just use the chipset?
(and I really hope you'll be able to run the same (ppc) software on Pegasos+MorphOS and AmigaOne+AmigaOS 4 ;))
Screenshots of Morphos/Ambient : Comment 44 of 117ANN.lu
Posted by Kronos on 15-Sep-2002 06:04 GMT
In reply to Comment 43 (JohanR):
They just used the northbridge, but a differnt southbridge.
In case you haven't noticed the picture with the open tower
features an A1-board not a Pegasos ....
Aaaaaargelarggggg that's "parasetic marketing" !! Them bastards
did it again !!!!!!!!!!!!!!!!!!!!
Screenshots of Morphos/Ambient : Comment 45 of 117ANN.lu
Posted by TBone on 15-Sep-2002 07:14 GMT
In reply to Comment 43 (JohanR):
> Is the Pegasos, like the AmigaOneG3-SE, a licensed clone of a Mai Logic board or did they just use the chipset?
You don't need a license to manufacture a POP board, the "OP" in "POP" stands for "Open Platform." (The first "P" being "PowerPC" ;)
Screenshots of Morphos/Ambient : Comment 46 of 117ANN.lu
Posted by m0ns00n on 15-Sep-2002 07:15 GMT
In reply to Comment 25 (takemehomegrandma):
1. Eyecandy is not in the eye of the beholder, that is why Apple was successful with the iMacs. If they would have had brown shit on them, sure, some would like them, but not most people. What makes a good design? Something that catches the minds of the present people. There is a whole science for these things, why do you think we have design schools. Saying that something is in the eye of the beholder is just another way to wash away an argument.
2. The MorphOS screenshots looks bad because the "blobs" are not antialiased. It makes all the difference, like a KDE desktop without alphablending and antialiased fonts and one with. If the morphos guys would alphablend and antialize their icons/fonts, it would look great like hell.
Screenshots of Morphos/Ambient : Comment 47 of 117ANN.lu
Posted by m0ns00n on 15-Sep-2002 07:21 GMT
In reply to Comment 46 (m0ns00n):
Not that I ever were in hell. :P
Screenshots of Morphos/Ambient : Comment 48 of 117ANN.lu
Posted by Rafo on 15-Sep-2002 07:54 GMT
In reply to Comment 12 (Don Cox):
Does "scalos" ring a bell ?
Screenshots of Morphos/Ambient : Comment 49 of 117ANN.lu
Posted by Don Cox on 15-Sep-2002 07:55 GMT
In reply to Comment 46 (m0ns00n):
"The MorphOS screenshots looks bad because the "blobs" are not antialiased. It makes all the difference,
like a KDE desktop without alphablending and antialiased fonts and one with. If the morphos guys would
alphablend and antialize their icons/fonts, it would look great like
hell."
No, they look pretty but pointless. These are meant to be places on
the screen where you can click to get some result. The blobs give no
indication of what result you will get, and all three are identical.
A circle has a smaller area than a rectangle, so you have to aim the
mouse more carefully to click on it. Or is the circular shape a lie,
and the actuall active area is a rectangle? Either way, it is wrong. A
real life physical button can be circular, because you press it with a
fingertip. An on-screen region for mouse clicks is _not_ pressed with
a fingertip. It has different ergonomic requirements.
Lastly, they are bad because they are simply copied from the Mac GUI,
without thinkin whether or not they would work better than normal
rectangular gadgets.
A gadget should be as large as is practical, to make aiming the mouse
faster, and it should be clearly marked to show its function, either
in words or with a very clear symbol, such as the three diagonal
raised lines to indicate window resizing.
It should also be designed to look good, by careful choice of
proportions, line weights, colours used to indicate relief, and a
clear elegant symbol. The corners will usually need exact pixel
painting.
Take a look at the Reaction tabs and the MorphOS tabs. The MorphOS
tabs look better. That comes from careful art work, not from grabbing
images from another computer to make a trivial fashion statement.
After the iMac appeared, there was a rash of translucent turqoise
products in the shops, mindlessly imitating the iMac. Those blobs are
the same.
Screenshots of Morphos/Ambient : Comment 50 of 117ANN.lu
Posted by Ben Hermans/Hyperion on 15-Sep-2002 07:59 GMT
In reply to Comment 44 (Kronos):
The concept of parasitic marketing/advertising refers to instances where one company uses the tradename or trademarks of another company either explicitly or implicitly to further the sales of a (directly or indirectly) competitive product.
This clearly isn't the case here.
This furthermore assumes that the marketing originates with the company which engages in such practises or with a party that is associated with that company.
Not the case here either.
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