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[News] First DivX from WoA2002!ANN.lu
Posted on 03-Nov-2002 22:09 GMT by Amon_Re128 comments
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The first DivX from WoA2002 Online! The first DivX is online! you can get it here on my site.
This file will be online for about 8 hours, after that i'll remove the download (i have very limited traffic), please set up a mirror somewhere :)
Sorry for the shaky image, but it's the first time i filmed something like this, and also, the image quality isn't what i'd hoped, however, i'll improve on this situation asap. (consider this V1.0 ^_^) Amon_Re
First DivX from WoA2002! : Comment 101 of 128ANN.lu
Posted by strobe on 04-Nov-2002 19:40 GMT
In reply to Comment 86 (Frodon):
Not only does Classic boot quickly, but disk I/O appears to be faster.
Classic is really a virtual machine like MOL. The difference is Classic also patches MacOS so it can have accelerated OpenGL, drag+drop between environments, common clipboard, AppleScript interaction, etc.
You can run OpenGL and RAVE games very quickly in Classic |-)
First DivX from WoA2002! : Comment 102 of 128ANN.lu
Posted by Johan Rönnblom on 04-Nov-2002 19:41 GMT
In reply to Comment 70 (Troels E):
There have been several new versions since the Gothenburg show. In
fact, in Gothenburg we demoed two different revisions of MorphOS, one
which was out just the day before and one somewhat older. The one I
used for the on-screen presentation was the older version. It probably
had more bugs than the new one, but at least this way I could make
sure that nothing bad happened during the presentation. :)
Playing too much with the Frogger GUI is a sure way of crashing *any*
AmigaOS(tm) compatible system btw, so I'm not sure exactly what that's
supposed to prove.
First DivX from WoA2002! : Comment 103 of 128ANN.lu
Posted by strobe on 04-Nov-2002 19:44 GMT
Mirror mirror on the wall, when will we see a mirror, if at all...
First DivX from WoA2002! : Comment 104 of 128ANN.lu
Posted by Frodon on 04-Nov-2002 19:47 GMT
In reply to Comment 98 (It's ME again!):
Hello,
@it's meee
In fact in you look well, there are only 4 things missing in Ambient
to have the same fonctionnalities than Workbench 3.9 (I let you find
them :) ).
And in fact more functionnalities as there is already stuffs in
Ambient that are not available or not fully available in the WB 3.9
like real full multitasking.
Regards
First DivX from WoA2002! : Comment 105 of 128ANN.lu
Posted by Darren Eveland on 04-Nov-2002 20:11 GMT
In reply to Comment 37 (Ben Hermans/Hyperion):
If OS 4 modules run very stable on Amithlon, why not release an upgrade pack for 68k/amithlon users as well?
Of course this would be a separate item from OS 4.
Thanks,
Darren
First DivX from WoA2002! : Comment 106 of 128ANN.lu
Posted by It's ME! again and again... on 04-Nov-2002 20:12 GMT
In reply to Comment 104 (Frodon):
Yes, I saw the beta stuff too :-)
But the final user doesn't expect betas nor uncomplete features.
Anyway it's understandable that the system is incomplete or buggy after all it's a work in progress, I was really glad that the Thendic guys were sincere about "those missing parts".
ME is thinking seriously to help debug MOS.
First DivX from WoA2002! : Comment 107 of 128ANN.lu
Posted by ME STRIKES BACK!!! on 04-Nov-2002 20:17 GMT
In reply to Comment 105 (Darren Eveland):
I won't count on that.
Someone (or someones) don't want Amithlon in the market... guess why??? Bill Hogget says that this kind of thinking is "seeing ghosts", ME in the other side can't find a better explanation about what's happening behind the curtains.
If Amithlon v>1 takes off any day it will be the third contender in the arena, and the enemy to beat, that's a fact.
!END
First DivX from WoA2002! : Comment 108 of 128ANN.lu
Posted by Anonymous on 04-Nov-2002 20:43 GMT
In reply to Comment 98 (It's ME again!):
>It is very basic, this doesn't mean that things cannot improve,
>but don't see posible a complete release of MOS almost in 6 months.
Dear Amigans,
the one who answered is a wise fellow.
You shall listen to him.
Some will try to destroy what he says.
But you shall not listen to them.
First DivX from WoA2002! : Comment 109 of 128ANN.lu
Posted by anonymous on 04-Nov-2002 22:07 GMT
In reply to Comment 108 (Anonymous):
>>It is very basic, this doesn't mean that things cannot improve,
>>but don't see posible a complete release of MOS almost in 6 months.
>>Dear Amigans, the one who answered is a wise fellow. You shall listen to him.
>>Some will try to destroy what he says. But you shall not listen to them.
Great, now we have trolls backing up trolls. Crawl in a hole and leave the MOS and OS4 development guys alone.
First DivX from WoA2002! : Comment 110 of 128ANN.lu
Posted by Anonymous on 04-Nov-2002 23:21 GMT
Has this been mirrored yet?
First DivX from WoA2002! : Comment 111 of 128ANN.lu
Posted by Jon on 05-Nov-2002 06:24 GMT
In reply to Comment 56 (Zzzz):
Indeed, Control+Amiga+Amiga would much better :)
First DivX from WoA2002! : Comment 112 of 128ANN.lu
Posted by Game player on 05-Nov-2002 09:59 GMT
Quake 2 OMG, Runs fast LOL, it should do for a very very old game, if old ports of games are being released for the amiga then oh boy the new amiga is really going to blow the competition away LOL.
First DivX from WoA2002! : Comment 113 of 128ANN.lu
Posted by priest on 05-Nov-2002 15:59 GMT
In reply to Comment 112 (Game player):
There's no way how Amiga could "blow away the competition" on game arena with the coming models, not even if we got Doom3 tomorrow... Anyone thinking otherwise is grazy.
First DivX from WoA2002! : Comment 114 of 128ANN.lu
Posted by Amon_Re on 05-Nov-2002 16:00 GMT
In reply to Comment 110 (Anonymous):
the frist link to the first mirror is up :) Follow the link in the article to get there, only 4 downloads a time tho.
If anyone wants to set up a mirror, mail me @ ochal@nospam-kefren.be
Amon_Re
First DivX from WoA2002! : Comment 115 of 128ANN.lu
Posted by Thomas Frieden on 05-Nov-2002 18:20 GMT
In reply to Comment 68 (David Scheibler):
There's a command in MiniShell called 'alert'. When you type
alert 0x80000005
it reboots, and displays the usual guru message.
I was talking to Fleecy when I did that, and told him that I got so many emails asking me to bring the Guru back... So I did... That's about it.
First DivX from WoA2002! : Comment 116 of 128ANN.lu
Posted by Thomas Frieden on 05-Nov-2002 18:25 GMT
In reply to Comment 73 (Frodon):
> The problem is that any apps old or new (OS 4) that'll use any part of AmigaOS
> 3.x heritage (Intuition, Reaction, MUI...etc) can't be really protected as this
> parts used can't because of the backward comaptibility.
*IF* programs would play by the rules, this *would* be possible... However, as we all know, they don't do that. In this special aspect, it's the misuse of MEMF_PUBLIC that brings it down.
I blame this on the documentation, though... The Autodoc mumbles something about "memory that's never mapped and will never go away" etc, and the RKM says (IMHO correctly) that this is memory that will be visible to all tasks.
If people would use that damn flag correctly, no problems would arise... but there are so many programs that use something like
struct Message msg;
either in the global data, or local data, no wonder that this never really works...
Having said that, no, MP is not really possible now. BUT, and that's the point, it will be possible as soon as people *learn* to use the memory flags. Therefore, at one point, MP will be there, and all who do not play by the rule are hit over the head with a hot iron bar...
First DivX from WoA2002! : Comment 117 of 128ANN.lu
Posted by Thomas Frieden on 05-Nov-2002 18:28 GMT
In reply to Comment 75 (Phill):
> You'd either need to go for a full message copying system
No, please no copying... Messages have to go to shared memory, and if they do, they can be accessed by *all* tasks, hence it's safe to use them.
> I don't believe programs ought to be able to write to even their own code
> areas either.
Exactly. Code in OS4 will be write protected by default.
First DivX from WoA2002! : Comment 118 of 128ANN.lu
Posted by Amon_Re on 05-Nov-2002 20:56 GMT
Unfortunatly, due to bandwidth limitations i've had to take my own copy of the movie offline, if people have problems getting the movie from the mirror, get me an extra ftp server to upload to
My appologies for any disconfort this caused
Amon_Re
First DivX from WoA2002! : Comment 119 of 128ANN.lu
Posted by Golem on 05-Nov-2002 21:17 GMT
In reply to Comment 118 (Amon_Re):
A mirror of the complete file would nice ;-)
First DivX from WoA2002! : Comment 120 of 128ANN.lu
Posted by Amon_Re on 05-Nov-2002 21:31 GMT
In reply to Comment 119 (Golem):
ARGH!!!!!
I'm reuploading it, should be uploaded within 9 hours... *sigh*
Amon_Re
First DivX from WoA2002! : Comment 121 of 128ANN.lu
Posted by Jon on 06-Nov-2002 08:06 GMT
In reply to Comment 116 (Thomas Frieden):
Thomas,
So what is the actual misuse? Not reserving memory with MEMF_PUBLIC flag? What's right what's wrong I'm confused :/
First DivX from WoA2002! : Comment 122 of 128ANN.lu
Posted by Adam on 06-Nov-2002 10:41 GMT
Does anyone putted this divx on a mirror ?
If I could at least download it once, I could put it on Kazaa.
I'm also looking for a FTP solution.
First DivX from WoA2002! : Comment 123 of 128ANN.lu
Posted by Chris Handley on 06-Nov-2002 15:32 GMT
In reply to Comment 117 (Thomas Frieden):
Thomas Frieden said:
> > I don't believe programs ought to be able to write to even their own code
> > areas either.
>
> Exactly. Code in OS4 will be write protected by default.
Oh deah, well that should kill many AmigaE programs for a start, since the
compiler uses self-modifying code to support certain advanced features :-(
First DivX from WoA2002! : Comment 124 of 128ANN.lu
Posted by Frodon on 06-Nov-2002 21:12 GMT
In reply to Comment 43 (Ben Hermans/Hyperion):
Hello,
As soon as it's an AmigaOS 3.x version (even in PPC WarpUP) with
Warp3D or software rendering, there are no technical problems to run
them.
After that there may be some legal problems because of the licenses...
Regards
First DivX from WoA2002! : Comment 125 of 128ANN.lu
Posted by Frodon on 06-Nov-2002 22:08 GMT
In reply to Comment 43 (Ben Hermans/Hyperion):
Hello,
As soon as it's an AmigaOS 3.x version (even in PPC WarpUP) with
Warp3D or software rendering, there are no technical problems to run
them.
After that there may be some legal problems because of the licenses...
Regards
First DivX from WoA2002! : Comment 126 of 128ANN.lu
Posted by Frodon on 06-Nov-2002 22:08 GMT
In reply to Comment 43 (Ben Hermans/Hyperion):
Hello,
As soon as it's an AmigaOS 3.x version (even in PPC WarpUP) with
Warp3D or software rendering, there are no technical problems to run
them.
After that there may be some legal problems because of the licenses...
Regards
First DivX from WoA2002! : Comment 127 of 128ANN.lu
Posted by Rod on 07-Nov-2002 03:39 GMT
In reply to Comment 30 (SlimJim):
Hey Slim Jim.
your here in Chile? It would be the second time i see another user here in Chile!
Regards
Rod
First DivX from WoA2002! : Comment 128 of 128ANN.lu
Posted by Golem on 07-Nov-2002 10:46 GMT
In reply to Comment 120 (Amon_Re):
Keep trying :-)
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