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[News] Genesi needs Games!ANN.lu
Posted on 25-Feb-2003 20:08 GMT by Senex (Martin Heine)41 comments
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In a posting at Amiga.org, Bill Buck and Raquel Velasco of Genesi are looking for games with small memory requirements: Genesi has an immediate need for new and old games that have a small memory requirements and can either be stored in a STB or handheld device.

We will also be using the W@LK KEY. The W@LK KEY can be loaded with many games, traded between gamers, or given away with advertising related promotions.

If you have access to sources or want to develop or port old Amiga games to MorphOS do not miss the positive financial opportunity to do so.

Please direct all interest to Genesi at bbrv@genesi.lu

Best regards,
R&B
Genesi needs Games! : Comment 1 of 41ANN.lu
Posted by Atheist2 on 25-Feb-2003 19:15 GMT
"Amos Professional" is open source now. Recompile it, then go to Aminet. I'm sure some of the Amos stuff there comes with the source, add a bit of polish to the original effort, and voila! If not quality (as many argue), at least quantity.

Amiga! Everything old is new again.
Genesi needs Games! : Comment 2 of 41ANN.lu
Posted by bbrv on 25-Feb-2003 19:19 GMT
In reply to Comment 1 (Atheist2):
Hi Atheist2...how about you do it?

Want to earn a few extra "bucks?" ;-)

R&B
Genesi needs Games! : Comment 3 of 41ANN.lu
Posted by takemehomegrandma on 25-Feb-2003 19:23 GMT
That was a new way of releasing news about cooperation/partnerships (I agree with the X-files theme post)!

Interesting!
Genesi needs Games! : Comment 4 of 41ANN.lu
Posted by Darth_X on 25-Feb-2003 19:36 GMT
In reply to Comment 2 (bbrv):
The AMOS and AMOS compiler source code are in 68k Assembler Language, and written for the Amiga custom chipset. This would be a lot of work to do and perhaps it would be better to develop a replacement AMOS BASIC-like language & compiler from scratch.

By the way, I have the C source code from an old PD Amiga game, I'm going to attenpt to compile when I get my Pegasos! ;)
Genesi needs Games! : Comment 5 of 41ANN.lu
Posted by priest on 25-Feb-2003 19:50 GMT
Contact Amiga Inc .... 8P
Genesi needs Games! : Comment 6 of 41ANN.lu
Posted by Senex on 25-Feb-2003 19:54 GMT
Further hints to Genesi's plans gives the following comment of BBRV
over there in that thread at Amiga.org (http://amiga.org/modules/newbb/viewtopic.php?topic_id=6624&forum=6):

"Game Developers and/or future Business Owners here is a message for you:

Think about a television producer that makes a television show -- that is you. Genesi will be the "network" that then offers your "show" on the internet or to local "broadcasters" or Franchisees (operators).

Please have a look at the <a href="http://www.capturethefrag.com">Capture the Frag Gaming Centre</a>. FYI, the Business Plan and the local franchise for www.capturethefrag.com can be awarded to any qualified <a href="http://www.phinixi.com/">Phoenix</a> member (send us an email!). We are working on the "How to Do" book now. Genesi will contribute to the financial development of the franchisees through low cost machines, software, free upgrades, etc. In exchange, for equipment, upgrades, etc. the Franchisee will pay a license fee on profits -- and have a decent opportunity to make some money himself.

For our DTV STB project think bigger than a LAN -- we will have a "Capture the Frag" channel where many different types of games will be offered.

Once these games are tried and tested in Capture the Frag Centres or on the Capture the Frag Channel we will begin online leagues, etc. Here you will be offered a percentage of the profits -- as Genesi syndicates your game. We will manage and distribute your game with minimum yearly license fees to be paid to you. Of course, you can sell your games through the normal distribution channels too.

We will be forming a Genesi Game Producer Committee soon. At the very least, we hope Ben, Jolyon, Ron and Thomas will serve on this Committee. We will ask Thomas to serve as the Chairman! Our first order of business will be to put togther the Game Developer Package with tools and a proper API for our upcoming requirements.

Look for details soon! Please send us a statement of your interest."
Genesi needs Games! : Comment 7 of 41ANN.lu
Posted by Sam Smith on 25-Feb-2003 20:14 GMT
In reply to Comment 4 (Darth_X):
I think this was intended as a bit of a joke. And quite an amusing one too.

---
Sam
Genesi needs Games! : Comment 8 of 41ANN.lu
Posted by Xeyes on 25-Feb-2003 20:25 GMT
What do you need to port games? Does MOS have a compiler or SDK?
Genesi needs Games! : Comment 9 of 41ANN.lu
Posted by Nicolas Sallin on 25-Feb-2003 20:31 GMT
In reply to Comment 8 (Xeyes):
The first MorphOS compiler and SDK was available 2-3 years ago on
www.morphos.net
So... yes:)
Genesi needs Games! : Comment 10 of 41ANN.lu
Posted by Andrew Korn on 25-Feb-2003 21:53 GMT
In reply to Comment 1 (Atheist2):
Can we have an ANN filter option to hide any messages that mentions AMOS please? It still traumatises me every time I hear the name ;-)
Genesi needs Games! : Comment 11 of 41ANN.lu
Posted by Senex on 26-Feb-2003 04:39 GMT
In reply to Comment 10 (Andrew Korn):
I liked AMOS very much. I do think I know what you mean, but I strongly hope that MorphOS will see such an easy to use, quickly leading to results programming package for the hobby-prgrammers very soon. It would benefit the platform without any doubt.
Genesi needs Games! : Comment 12 of 41ANN.lu
Posted by bbrv on 26-Feb-2003 05:57 GMT
In reply to Comment 11 (Senex):
Great Games!

Between, the responses here, on amiga.org and the emails we have received in the last 12 hours we will get a mailing list started and begin to give this group access to information and some structure in which to move ahead.

If you want to be included send us an email.

Nice to see you Andrew!

Best regards,

Raquel and Bill
Genesi needs Games! : Comment 13 of 41ANN.lu
Posted by priest on 26-Feb-2003 06:48 GMT
This game development opportunity is exactly what Amiga should have offered years ago. Without those SDA restrictions.

Genesi continues to collect Amiga's forgotten/missed opportunities.
Genesi needs Games! : Comment 14 of 41ANN.lu
Posted by priest on 26-Feb-2003 06:53 GMT
In reply to Comment 13 (priest):
It really does not require too much effort/time after "STB edition" of MOS/AOS4 is released that there is MORE STB content for those than what is available for the DE/AA. (then same for PDAs, if there someday exist PDA version of MOS/AOS4)
Genesi needs Games! : Comment 15 of 41ANN.lu
Posted by Andrew Korn on 26-Feb-2003 07:44 GMT
In reply to Comment 11 (Senex):
Don't get me wrong, Amos was a valuable way into the wonderful world of programming for a great many people -- I just wish they'd used Blitz Basic instead.

Amos was deeply system unfriendly, and without a lot of work tended to produce seriously ugly software. If you'd spent as much time as I have shoehorning sacks full of amateur AMOS software on bootable floppies into something that will A. go on (and preferably run from) a CD-ROM and B. actually run on any configuration other than the programmer's own, you'd feel my pain ;-)
Genesi needs Games! : Comment 16 of 41ANN.lu
Posted by takemehomegrandma on 26-Feb-2003 07:47 GMT
In reply to Comment 14 (priest):
> (then same for PDAs, if there someday exist PDA version of MOS/AOS4)

I think it's lean enough allready. BTW, I think they have AROS running on a Palm?
Genesi needs Games! : Comment 17 of 41ANN.lu
Posted by Rik Sweeney on 26-Feb-2003 08:20 GMT
Why don't you just compile SDL for MorphOS and get access to the wealth of games available?
Genesi needs Games! : Comment 18 of 41ANN.lu
Posted by cheesegrate on 26-Feb-2003 08:33 GMT
In reply to Comment 17 (Rik Sweeney):
>Why don't you just compile SDL for MorphOS and get access to the wealth of >games available?
iseem to recall sdl was compiled for mos years ago;)

seriously what is needed are system friendly games written in c to be recompiled for mos. a pda will need all the low level optimization on the code side for games..
Genesi needs Games! : Comment 19 of 41ANN.lu
Posted by priest on 26-Feb-2003 09:17 GMT
In reply to Comment 16 (takemehomegrandma):
yes, they might be lean enough, but the featureset does not include PDA specific things yet.
Genesi needs Games! : Comment 20 of 41ANN.lu
Posted by tired on 26-Feb-2003 12:22 GMT
In reply to Comment 17 (Rik Sweeney):
sdl work fine but the "amiga/morphos" port is too slow, most of games
are unplayable
Genesi needs Games! : Comment 21 of 41ANN.lu
Posted by Gabriele Greco on 26-Feb-2003 14:31 GMT
In reply to Comment 20 (tired):
The SDL native morphos version is actually the faster available on Amiga classic hardware (with powerup boards, but it's reported to work also on pegasos). It's the only one where rather complex high res games like supertux or gammapatrol are playable. Why do you say it's slow? :)
I've written it and I've done a lot of benchmarks.

I think there are a lot of very NICE games in a PDA enviroment available in http://libsdl.org/games.php that could be simply ./configure & make'd.

Bye,
Gabry
Genesi needs Games! : Comment 22 of 41ANN.lu
Posted by Leo on 26-Feb-2003 19:47 GMT
In reply to Comment 21 (Gabriele Greco):
I never managed to get any SDL program run under Amiga68k (UAE): even
simple examples simply crash... (I use P96)
Genesi needs Games! : Comment 23 of 41ANN.lu
Posted by petr krenzelok on 26-Feb-2003 19:53 GMT
In reply to Comment 11 (Senex):
... your description fits REBOL :-) ... at least for me ... although REBOL does not have compiler :-)

-pekr-
Genesi needs Games! : Comment 24 of 41ANN.lu
Posted by JoannaK on 26-Feb-2003 20:00 GMT
In reply to Comment 23 (petr krenzelok):
Actually it has, Rebol/SDK.. But not for Amiga/MOS (at least yet).. Biggest problem is that is's licensing is totally bogus, no way I would like to use such a thing for my programs. http://www.rebol.com/docs/sdk/intro.html#sect0.2.

Besides.. It's not real good for making games.. Some boardgames perhaps, but it's not suitable for action packed stuff.
Genesi needs Games! : Comment 25 of 41ANN.lu
Posted by petr krenzelok on 26-Feb-2003 20:16 GMT
In reply to Comment 24 (JoannaK):
Well, SDK licensing is in beta :-) If you ask me, big rebol supporter - I don't like RT's licensing policy, but OTOH, you can always negotiate better condition with them. I think there is some change coming btw - Core and View being freed even for commercial releases. That's for licensing ....

And of course you are right - View is good for board type games only - it is mainly compositing engine, not general drawing API, and it suffers from platform independency, as far as speed optimisation is concerned. Hepefully some possible technology additions were discussed, but I can't speak for RT which way they decide to go ...

But if you look for general purpose scripting language, really fast prototyping, general UI based apps, Rebol is very good platform to have ...

cheers,
-pekr-
Genesi needs Games! : Comment 26 of 41ANN.lu
Posted by Anonymous on 26-Feb-2003 23:44 GMT
Yearly payments? Hopefully that's a joke.
Genesi needs Games! : Comment 27 of 41ANN.lu
Posted by bbrv on 27-Feb-2003 05:57 GMT
In reply to Comment 26 (Anonymous):
If you are interested in the Game Team and information related to this Development, please subscribe to <GameTeam@phinixi.com>

"Yearly payments" means a guarenteed minimum payment (monthly or as needed) for developers that develop and syndicate their games with Genesi. No joke...;-)

Best regards,

R&B
Genesi needs Games! : Comment 28 of 41ANN.lu
Posted by Anonymous on 27-Feb-2003 13:25 GMT
Dont do it!!

Dont you see where this leads? First these bastards split the market and then they pull the developers out of it. Amiga developers must know better.
Genesi needs Games! : Comment 29 of 41ANN.lu
Posted by Senex on 27-Feb-2003 15:39 GMT
In reply to Comment 28 (Anonymous):
I'd rather think those developers just do some maths. Think about it: if just that ONE deal with that very big customer succeeds as expected, there are just for that customer X.X million PPC-DTV-STBs running a (custom version of) MorphOS. (Not to mention further STB-deals after this development.) And now think of maybe 100,000 of those - let's say 1,000,000 - STB-users who use online-game XYZ and pay for playing this game (just an example, don't know how much would be a reasonable price) 0.50 Euro per month. That would give an income per month of how much...? Of course Genesi (if they provide that game in their online-network) and the actual STB-supplier would get their share, too. But still some nice money, especially for a developer from the current Amiga-market...
Genesi needs Games! : Comment 30 of 41ANN.lu
Posted by Anonymous on 27-Feb-2003 18:24 GMT
I have sent them my chess-set via mail today. I hope this helps.
Genesi needs Games! : Comment 31 of 41ANN.lu
Posted by Anonymous on 27-Feb-2003 20:10 GMT
In reply to Comment 30 (Anonymous):
Cheapskate, I was going to send them a playstation II to show them why
there was no hope.
Genesi needs Games! : Comment 32 of 41ANN.lu
Posted by Ketzer on 27-Feb-2003 20:16 GMT
In reply to Comment 29 (Senex):
You're correct that possible sales is attractive to developers - ofcourse the remaining Amiga developers have had plenty of chances to move to different markets. Just out of curiosity, how can you be sure that the stb actually sells as often as you claim? I've seen quite some "good" projects fail.
Genesi needs Games! : Comment 33 of 41ANN.lu
Posted by Anonymous on 27-Feb-2003 20:56 GMT
In reply to Comment 28 (Anonymous):
We do.
Genesi needs Games! : Comment 34 of 41ANN.lu
Posted by Alkis Tsapanidis on 27-Feb-2003 22:05 GMT
In reply to Comment 32 (Ketzer):
That's one thing but here's another: Even if it fails, Genesi will already have
the money, they are making the STBs for a very specific company, under contract.
They won't make it and go after resellers, they have a deal to make STBs.
Genesi needs Games! : Comment 35 of 41ANN.lu
Posted by Alkemyst on 27-Feb-2003 22:13 GMT
In reply to Comment 34 (Alkis Tsapanidis):
YES! STB very Amiga indeed NOT!
Genesi needs Games! : Comment 36 of 41ANN.lu
Posted by Alkis Tsapanidis on 27-Feb-2003 22:20 GMT
In reply to Comment 35 (Alkemyst):
Well, it will run Amiga apps as well, just like OS4, so it is Amiga enough for
many people.
Genesi needs Games! : Comment 37 of 41ANN.lu
Posted by Lando on 27-Feb-2003 22:31 GMT
In reply to Comment 31 (Anonymous):
>Cheapskate, I was going to send them a playstation II to show them
>why there was no hope.

The Genesi STB is not competing in the same market as PlayStation2. It isn't a console and is not trying to be.
Genesi needs Games! : Comment 38 of 41ANN.lu
Posted by Alkemyst on 28-Feb-2003 05:42 GMT
In reply to Comment 36 (Alkis Tsapanidis):
Many PPL who exactly.

Your talking crap.

Like many ppl wanted an STB wich that can run amiga SW Over a computer that can.

If so why the peg computer at all in the first place.
I think not.
Genesi needs Games! : Comment 39 of 41ANN.lu
Posted by 0xdeadbeef on 28-Feb-2003 11:16 GMT
SimCity4 has got a "small memory requirement"! :)))
Port that ! ;)
Genesi needs Games! : Comment 40 of 41ANN.lu
Posted by Ketzer on 28-Feb-2003 19:55 GMT
In reply to Comment 34 (Alkis Tsapanidis):
> That's one thing but here's another: Even if it fails, Genesi will already have the money, they are making the STBs for a very specific company, under contract.

Thats been mentioned before but the topic was viability for developers and there its very important those things are actually sold.
Genesi needs Games! : Comment 41 of 41ANN.lu
Posted by Andy 'Fish-Guy' Kellett on 01-Mar-2003 03:21 GMT
I wouldn't mind seeing a good Stunt Car Racer clone, or Golden Axe. Pretty much anything that was done on C64 or early 8-bit consoles could easily be done for this =)
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