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[Web] AmigaInput - The new Gaming-API for AmigaOSANN.lu
Posted on 02-May-2003 10:05 GMT by Rik Sweeney19 comments
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Club Amiga Magazine has this article about Amiga Input
AmigaInput - The new Gaming-API for AmigaOS : Comment 1 of 19ANN.lu
Posted by Niclas A on 02-May-2003 09:08 GMT
Looks great!

This is something that should have been a standard in Amiga OS 10 years ago.
Better late then never :)

AmigaOS 4 - The way i'll go!
//Niclas
AmigaInput - The new Gaming-API for AmigaOS : Comment 2 of 19ANN.lu
Posted by Saint on 02-May-2003 09:26 GMT
In reply to Comment 1 (Niclas A):
Why? So Amiga can once again become a gaming machine?

Is it only me, or does it look like Hyperion is just cramping stuff into OS4 that'll make it easyer for them to port games? VMem, Gaming/Input API, new Library System....
AmigaInput - The new Gaming-API for AmigaOS : Comment 3 of 19ANN.lu
Posted by Anonymous on 02-May-2003 09:28 GMT
In reply to Comment 2 (Saint):
Every computer needs games as well as other software. Why are you so desperately trying to find something negative ?
AmigaInput - The new Gaming-API for AmigaOS : Comment 4 of 19ANN.lu
Posted by Anonymous on 02-May-2003 09:28 GMT
In reply to Comment 2 (Saint):
Please all, ignore this idiot he is just trying to turn this thread to another flamewar.
AmigaInput - The new Gaming-API for AmigaOS : Comment 5 of 19ANN.lu
Posted by Anonymous on 02-May-2003 09:34 GMT
In reply to Comment 1 (Niclas A):
Aggreed. It looks good, Hyperion is right that we need good standard API's for input-devices. And I don't see any reason why other software than games could not also benefit from AmigaInput. I think it's clear that any softwre which uses input devices can benefit from that API, not only games. I could eg. see that new Scala style presentation software which could use remotecontroller through that API.

Continue that good work :)
AmigaInput - The new Gaming-API for AmigaOS : Comment 6 of 19ANN.lu
Posted by vortexau on 02-May-2003 09:45 GMT
In reply to Comment 5 (Anonymous):
I would think that scientific monitoring software could use THIS input veratility.
How about Bio-metric Feed input? That could include medical applications.

and WHO'S going to write the version for the Joyboard?
AmigaInput - The new Gaming-API for AmigaOS : Comment 7 of 19ANN.lu
Posted by Joe "Floid" Kanowitz on 02-May-2003 09:48 GMT
In reply to Comment 5 (Anonymous):
Not to mention graphics tablets, and other alternative control devices- the Griffin PowerMate, for instance, and various "knob boxes" common in the video/audio fields. (I wonder how MIDI keyboards will be handled?)

Hyperion had games in mind, of course, but hey, we've always been a gaming platform, they make great demos, and they're the 'only' software Hyperion has full control over for the launch, so they may as well work to their fullest. :) This was also one of the first things promised, if I recall, so it's good to see it come together.

Ironically, I just picked up a USB Sidewinder from Staples' closeout bin, and none of FreeBSD, XFree86, or xmame seem to have ironed out support. [I haven't started digging at SDL, yet, and yes, I'm aware the situation's a bit improved under Linux. ;)]
AmigaInput - The new Gaming-API for AmigaOS : Comment 8 of 19ANN.lu
Posted by corpse on 02-May-2003 10:03 GMT
In reply to Comment 7 (Joe "Floid" Kanowitz):
" Ironically, I just picked up a USB Sidewinder from Staples' closeout bin, and none of FreeBSD, XFree86, or xmame seem to have ironed out support. [I haven't started digging at SDL, yet, and yes, I'm aware the situation's a bit improved under Linux. ;)]"

My USB sidewinder joystick is detected but not claimed by a driver under debian and I can't find the right kernel driver to compile in to use it grr.

IIRC freebsd and openbsd had no problems with it :\
AmigaInput - The new Gaming-API for AmigaOS : Comment 9 of 19ANN.lu
Posted by mahen on 02-May-2003 10:12 GMT
Sounds nice, anything similar done for MOS ?
AmigaInput - The new Gaming-API for AmigaOS : Comment 10 of 19ANN.lu
Posted by Don Cox on 02-May-2003 10:16 GMT
In reply to Comment 7 (Joe "Floid" Kanowitz):
"Not to mention graphics tablets, and other alternative control devices- the Griffin PowerMate, for instance, and various "knob boxes" common in the video/audio fields. (I wonder how MIDI keyboards will be handled?)"

And MIDI control units like this
http://www.peavey.com/products/shop_online/browse.cfm?action=details&item=18017860

Not only games would benefit from better input hardware than just keyboard and mouse. Paint, music, video and 3D programs could all use rotary controls and sliders.
AmigaInput - The new Gaming-API for AmigaOS : Comment 11 of 19ANN.lu
Posted by Velcro on 02-May-2003 10:33 GMT
In reply to Comment 2 (Saint):
Yes hopefully. Turning Amiga into a viable gaming platform would be a GOOD THING,(even if it leads to more competion to hyperion themselves). One way of getting more games onto a platform is to make it easier for developers to port/write their games.
AmigaInput - The new Gaming-API for AmigaOS : Comment 12 of 19ANN.lu
Posted by David Scheibler on 02-May-2003 10:38 GMT
In reply to Comment 9 (mahen):
>Sounds nice, anything similar done for MOS ?

OT, bĂșt read page 14 of:

http://www.blachford.info/morphos/morphos-full-features-list.pdf
AmigaInput - The new Gaming-API for AmigaOS : Comment 13 of 19ANN.lu
Posted by Peter Gordon on 02-May-2003 11:42 GMT
In reply to Comment 2 (Saint):
Hahahaha! Only in the Amiga "community" could someone take the inclusion of a unified input API into an operating system and describe it as a bad thing.

Why not go even further?

"OS4 is going to include hard disk partitioning software? hahaha! Why? So people can use hard drives? hahahaha lame!"

"AmigaOS is going to support keyboards? why? so it can be used in a typewriter? lol!"

;)
AmigaInput - The new Gaming-API for AmigaOS : Comment 14 of 19ANN.lu
Posted by Remco Komduur on 02-May-2003 13:09 GMT
This is where the experience of Hyperion comes in very handy!

Having a better system like DirectInput will make it a lot easier to write/port games to the Amiga. That will also include any to be released game source as opensource and any game developper thinking about porting to Amiga.
AmigaInput - The new Gaming-API for AmigaOS : Comment 15 of 19ANN.lu
Posted by Lea on 02-May-2003 17:32 GMT
Thanks Hyperion, this is very good news !
Go OS4 go go go !!!!!!!!
AmigaInput - The new Gaming-API for AmigaOS : Comment 16 of 19ANN.lu
Posted by Bert Dorhout on 02-May-2003 19:08 GMT
In reply to Comment 10 (Don Cox):
Well, I too think that audio/video can also gain from this. MIDI and (more importantly???!!!) USB boards with a set of sliders and a jog/rotary control and some nice switches, fully configurable, can be used for all kinds of things!
I think this API gets us closer to all this. Perhaps a MIDI to AmigaInput driver would be great! :-)

Imagine controlling nice Audio sequencers with a 16 slider board to control the virtual tracks, 16 knobs, 16 switches.. COOL!

Bert Dorhout
AmigaInput - The new Gaming-API for AmigaOS : Comment 17 of 19ANN.lu
Posted by Don Cox on 03-May-2003 09:40 GMT
In reply to Comment 16 (Bert Dorhout):
"Imagine controlling nice Audio sequencers with a 16 slider board to control the virtual tracks, 16 knobs, 16 switches.. COOL!"

Audio Evolution (a mixer, not a sequencer) can be controlled from a MIDI controller.

However, this depends on code in that program. It would be good to see the same feature extended to any slider in any Amiga program. Obviously other programs with "mixing desks" would benefit most - BarsnPipes, for example. But colour settings in paint programs also use lots of sliders.

Likewise for the rotary control.
AmigaInput - The new Gaming-API for AmigaOS : Comment 18 of 19ANN.lu
Posted by Iggy Drougge on 03-May-2003 18:53 GMT
Video editing makes extensive use of jog/shuttle and slider controls as well. The DraCo had such an add-on, for example.

As for the current implementation, if anyone involved is reading this, please put the input libraries inside a new drawer in DEVS: and not into SYS:Libs, since LIBS: would be overtly crowded, and these input device libraries could be regarded in the same vein as Monitors, Keymaps or DOSDrivers.
Also, there are two-button joysticks and joypads out there, don't forget those.
AmigaInput - The new Gaming-API for AmigaOS : Comment 19 of 19ANN.lu
Posted by delroy shay on 05-May-2003 16:00 GMT
In reply to Comment 18 (Iggy Drougge):
i have a three button joystick for freespace..all working..
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