|[Web] Pixel Art web site update
|Pixel Art web site update : Comment 1 of 4
|Posted by the man in the shadows on 25-Jul-2004 16:49 GMT
|Lovely graphics... but wtf is it? A single link with no description is like telling a story which reads "Once upon a time, the end". Put some meat on them bones so people can figure out what it is at first glance. Also would be good to mention something about the languages available.
|Pixel Art web site update : Comment 2 of 4
|Posted by the man in the shadows on 25-Jul-2004 16:58 GMT
|Another thing I noticed, the main page looks like crap in browsers which don't fully support 24bit PNG file with 8bit alpha channels. You should take a look at it in IE to see how bad it is. I'm almost to see what this page looks like on an Amiga browser. Just trying to give you some constructive feedback.
|Pixel Art web site update : Comment 3 of 4
|Posted by itix on 25-Jul-2004 18:17 GMT
|In reply to Comment 2 (the man in the shadows):
"Another thing I noticed, the main page looks like crap in browsers which don't fully support 24bit PNG file with 8bit alpha channels." Works in Amiga.
|Pixel Art web site update : Comment 4 of 4
|Posted by the man in the shadows on 26-Jul-2004 09:23 GMT
|In reply to Comment 3 (itix):
> Works in Amiga.
I see black filled boxes around the title, the hand and wand, and the menu selection images. No alpha blending seen.
I see the title and the hand, nothing else. That is until I put the mouse over the images and then the image links show up. Alpha blending is done here, but it's a threshold. If the alpha color is greater than grey128 show the pixel with an alpha blending of grey255, otherwise make the pixel transparent.
Almost identical to AWeb.
I'm not sure what you are using, but it definately doesn't "work" here. You could fake the alpha blending using jpegs or even gifs, but 24bit PNGs with alpha aren't supported well enough to use them on everything. My personal opinion would be to rework the graphics as either jpegs or gifs but leave the background as PNG or strip the alpha channels from the PNG images and tweak it from there.
|Anonymous, there are 4 items in your selection