[News] Distributed LISP (for m68k and MorphOS) | ANN.lu |
Posted on 16-Aug-2004 01:27 GMT by Dietmar | 10 comments View flat View list |
Distributed LISP is a new scripting language inspired by Lisp (a minimal, fast Lisp interpreter).
If you have ever written an installation script for the Commodore Installer and its Lisp-like language, you know how Lisp programs look like: a lot of parantheses but, on the bright side, no semicolons ;) Features: implemented as library (ie. can be flushed if not needed), fast bytecode compiler, cache for tokenized code. Disributed LISP is Rexx-enabled so that Lisp programs can be used for automation of other applications. A script
written in Distributed LISP is two to three times faster than the same script written in
Rexx, on 68k platforms. Web site and download:
Download
MorphOS users can download an experimental PPC binary to replace the 68k binary in the
archive (experimental in the sense that it is a stand-alone interpreter binary, not a
library):
Distributed LISP is complemented by a Lisp mode for GoldED Studio (envLSP10), available on
the GoldED web site, providing syntax highlighting and online help.
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Distributed LISP (for m68k and MorphOS) : Comment 1 of 10 | ANN.lu |
Posted by Anonymous on 16-Aug-2004 05:59 GMT | It sounds quite interesting :-) |
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Distributed LISP (for m68k and MorphOS) : Comment 2 of 10 | ANN.lu |
Posted by Anonymous on 16-Aug-2004 09:47 GMT | The biggest problem is that LISP is awful language :) I'm not going to use it unless someone pays me lots of money :) |
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Distributed LISP (for m68k and MorphOS) : Comment 3 of 10 | ANN.lu |
Posted by Anonymous on 16-Aug-2004 11:21 GMT | In reply to Comment 2 (Anonymous): Your comment suggests that you do not know what you are talking about. It's easy to learn and has a very clean structure. It is quite nice for scripting. That is why is is often picked for that purpose. Emacs is a famous example. Is is not good for application development nor is it intended for that purpose. |
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Distributed LISP (for m68k and MorphOS) : Comment 4 of 10 | ANN.lu |
Posted by Emeric SH on 16-Aug-2004 11:22 GMT | In reply to Comment 3 (Anonymous): Quite a lot games out there use LISP for internal scripting. |
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Distributed LISP (for m68k and MorphOS) : Comment 5 of 10 | ANN.lu |
Posted by damn on 16-Aug-2004 11:39 GMT | LISP is also a commonly used language for A.I. in games. |
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Distributed LISP (for m68k and MorphOS) : Comment 6 of 10 | ANN.lu |
Posted by Olegil on 16-Aug-2004 11:41 GMT | In reply to Comment 3 (Anonymous): It's the old "if you only have a hammer, every problem tends to look like a nail" thing. Each language has (hopefully) one or more strength and (very probably) one or more weaknesses.
If you have a problem, it's very likely it can be solved in perl or c, but once in a while you will very likely need something different. LISP actually has a few VERY good ideas. Unfortunately I'm not a lispian.
Recursive and overloaded macros, anyone? |
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Distributed LISP (for m68k and MorphOS) : Comment 7 of 10 | ANN.lu |
Posted by Anonymous on 16-Aug-2004 13:07 GMT | In reply to Comment 2 (Anonymous): uselles comment if you dont like it dont use it
its nice to see new stuff comming and there are people who will helped from these
Nice jod deitmart |
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Distributed LISP (for m68k and MorphOS) : Comment 8 of 10 | ANN.lu |
Posted by damn on 16-Aug-2004 20:07 GMT | In reply to Comment 6 (Olegil): Lisp is far more suitable (than most common programming languages that i know) for doing compile-time programming ;) |
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Distributed LISP (for m68k and MorphOS) : Comment 9 of 10 | ANN.lu |
Posted by Anonymous on 18-Aug-2004 20:22 GMT | Would there be any profit in coding in LISP or just scientific uses? |
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Distributed LISP (for m68k and MorphOS) : Comment 10 of 10 | ANN.lu |
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Anonymous, there are 10 items in your selection |
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