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[Files] MemEater 1.1 for MorphOSANN.lu
Posted on 21-Sep-2004 14:08 GMT by Stevo18 comments
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Commandline tool by Tokai for producing low memory situations (e.g. helps to start Foundation on MorphOS systems with 1GB+ RAM). Source is included. Download here: http://www.christianrosentreter.com/download/tools/memeater-1.1.lha
MemEater 1.1 for MorphOS : Comment 1 of 18ANN.lu
Posted by Anonymous on 21-Sep-2004 12:17 GMT
Can someone make an OS4 port?
MemEater 1.1 for MorphOS : Comment 2 of 18ANN.lu
Posted by Crumb // AAT on 21-Sep-2004 13:43 GMT
Oh my god! more than 1GB!
MemEater 1.1 for MorphOS : Comment 3 of 18ANN.lu
Posted by Crumb // AAT on 21-Sep-2004 13:49 GMT
#include <stdio.h>

char *rancidpointer;

int main(argc,**argv)
{
if argc!=1
{
printf("USAGE: %s amount_of_memory_in_MBytes \n",argv[0]);
}
else
{
rancidpointer=(char *)malloc(atoi(argv[1])*1024*1024);
}
exit(0);
}
MemEater 1.1 for MorphOS : Comment 4 of 18ANN.lu
Posted by Crumb // AAT on 21-Sep-2004 13:51 GMT
In reply to Comment 3 (Crumb // AAT):
ummm I didn't see that source was included... use Tokai's sources, they'll be probably better :-)
MemEater 1.1 for MorphOS : Comment 5 of 18ANN.lu
Posted by Stephane Desrosiers on 21-Sep-2004 14:05 GMT
In reply to Comment 3 (Crumb // AAT):
...I would have the program stick around, and a small quit routing to clean up the memory so you wouldn't have to reset your computer in order to get your memory back. :P Not sure if that's what Tokai's does. ;)

How do you get Foundation to run anyway? I've got Foundation Gold and I don't think it ran on my MOS system (actually it didn't want to run very well on my A4000 at that. :P)
MemEater 1.1 for MorphOS : Comment 6 of 18ANN.lu
Posted by Rik Sweeney on 21-Sep-2004 14:10 GMT
In reply to Comment 5 (Stephane Desrosiers):
OK, if that's what you want:

#include <stdio.h>

char *rancidpointer;

int main(argc,**argv)
{
if argc!=1
{
printf("USAGE: %s amount_of_memory_in_MBytes \n",argv[0]);
}
else
{
rancidpointer=(char *)malloc(atoi(argv[1])*1024*1024);

while (1) {}
}
exit(0);
}
MemEater 1.1 for MorphOS : Comment 7 of 18ANN.lu
Posted by o1i on 21-Sep-2004 14:48 GMT
In reply to Comment 6 (Rik Sweeney):
He wanted to consume memory, not CPU cycles ;)
MemEater 1.1 for MorphOS : Comment 8 of 18ANN.lu
Posted by Anonymous on 21-Sep-2004 14:52 GMT
In reply to Comment 6 (Rik Sweeney):
*sigh*

This simple problem makes so much trouble for some of you. You really should look to the included source. It makes very small binary and is pure.


I really wonder where are the real amiga coders left?
MemEater 1.1 for MorphOS : Comment 9 of 18ANN.lu
Posted by hooligan/dcs on 21-Sep-2004 14:55 GMT
In reply to Comment 8 (Anonymous):
>I really wonder where are the real amiga coders left?

coding for MorphOS :D
MemEater 1.1 for MorphOS : Comment 10 of 18ANN.lu
Posted by hooligan/dcs on 21-Sep-2004 14:56 GMT
In reply to Comment 9 (hooligan/dcs):
Second thought, replace :D with ?
MemEater 1.1 for MorphOS : Comment 11 of 18ANN.lu
Posted by Amon_Re on 21-Sep-2004 15:53 GMT
In reply to Comment 10 (hooligan/dcs):
heh :P
MemEater 1.1 for MorphOS : Comment 12 of 18ANN.lu
Posted by hooligan/dcs on 21-Sep-2004 16:04 GMT
FakeMem from Aminet works too, btw.. tried it. curious mind of a freak...
MemEater 1.1 for MorphOS : Comment 13 of 18ANN.lu
Posted by Kjetil on 21-Sep-2004 16:04 GMT
In reply to Comment 1 (Anonymous):
If it will help I can make a better one, whit exit button an all.
MemEater 1.1 for MorphOS : Comment 14 of 18ANN.lu
Posted by Rik Sweeney on 21-Sep-2004 17:43 GMT
In reply to Comment 8 (Anonymous):
I am completely aware that this would suck cycles.

It was a joke

*sigh*
MemEater 1.1 for MorphOS : Comment 15 of 18ANN.lu
Posted by Neko on 21-Sep-2004 18:41 GMT
In reply to Comment 6 (Rik Sweeney):
You all suck for using global variables.

Neko
MemEater 1.1 for MorphOS : Comment 16 of 18ANN.lu
Posted by AmigaOS40 on 21-Sep-2004 19:31 GMT
In reply to Comment 15 (Neko):
Oh yes now I know what's wrong he is not using VM to save RAM
MemEater 1.1 for MorphOS : Comment 17 of 18ANN.lu
Posted by Olegil on 21-Sep-2004 22:02 GMT
So whats the problem, really. There are games that won't work because you have TOO MUCH memory? Isn't that a bit silly?
MemEater 1.1 for MorphOS : Comment 18 of 18ANN.lu
Posted by Rik Sweeney on 22-Sep-2004 06:23 GMT
In reply to Comment 15 (Neko):
What's the problem with that? Is it using up memory?

(Oh the irony)
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