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[News] Aros newsANN.lu
Posted on 03-Mar-2000 09:48 GMT by Christian Kemp4 comments
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Sauro is quoting from the Aros website that says: There are still problems to build AROS Native/i386 with EGCS (GCC 2.95.2) which should be resolved, soon. Some more screenshots have been added. It's Doom, this time. Unlike other Amiga ports of Doom, Doom can be run several times on AROS and you can even play multiplayer games on one machine (not very useful, though: The keyboard is just too small for four players :-).
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Comment 1the man in the shadows02-Mar-2000 23:00 GMT
Comment 2John Chandler02-Mar-2000 23:00 GMT
Comment 3Steffen Haeuser02-Mar-2000 23:00 GMT
Aros news : Comment 4 of 4ANN.lu
Posted by Georg Steger on 02-Mar-2000 23:00 GMT
If someone wants the AROS Doom multiplayer routines just ask. They are
based on the one's from DoomAttack but bugfixed and not in an external
plugin. BTW: AROS Doom is based on ADoomPPC.
The multiplayer on one computer thing would also be easy to do with AROS
Quake, but unfortunately there is actually still some problem with
task switches in AROS (under Linux i386) where some FPU registers
(condition codes?) don't seem to be saved and when you start two programs
which use the FPU floating point calc. go wrong.
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