26-Apr-2024 12:06 GMT.
UNDER CONSTRUCTION
Anonymous, there are 34 items in your selection
[Files] Gameboy Color emulator for MorphOSANN.lu
Posted on 31-Jul-2002 19:29 GMT by Teemu I. Yliselä34 comments
View flat
View list
This is a port of the open source Gameboy Color emulator gnuboy with sound support.

License: GPL
Download it
Gameboy Color emulator for MorphOS : Comment 1 of 34ANN.lu
Posted by cOrpse on 31-Jul-2002 18:32 GMT
Whats the speed like ? i've always found VGBppc abit too fast :/...
/me thinks we need a decent megadrive and snes emu
Gameboy Color emulator for MorphOS : Comment 2 of 34ANN.lu
Posted by 4pLaY on 31-Jul-2002 18:40 GMT
Now how about a GBA emu instead? :).
Gameboy Color emulator for MorphOS : Comment 3 of 34ANN.lu
Posted by Lando/Trinity on 01-Aug-2002 00:05 GMT
In reply to Comment 2 (4pLaY):
I've been looking into porting one of the PC GBA emulators to Amiga. Only a couple have source code freely available and they arent very good (slow, poor compatibility) so its on hold until I can get source code for a decent emulator (Mappy would be nice but the authors dont reply to emails...)
Gameboy Color emulator for MorphOS : Comment 4 of 34ANN.lu
Posted by MonkeyOS on 01-Aug-2002 00:51 GMT
In reply to Comment 3 (Lando/Trinity):
What about an Amiga version?
Gameboy Color emulator for MorphOS : Comment 5 of 34ANN.lu
Posted by cOrpse on 01-Aug-2002 04:49 GMT
In reply to Comment 4 (MonkeyOS):
I think thats his intention :)))
Gameboy Color emulator for MorphOS : Comment 6 of 34ANN.lu
Posted by Ole-Egil on 01-Aug-2002 05:12 GMT
How come noone comments on missing sources/patches for GPL binary-only releases unless it's Hyperion who does it? Where is the source? ;-) (no, I don't find any MOS stuff upstream, only i386 asm and dos/nix/win32 makefiles and binaries...)
Gameboy Color emulator for MorphOS : Comment 7 of 34ANN.lu
Posted by cOrpse on 01-Aug-2002 05:43 GMT
In reply to Comment 6 (Ole-Egil):
Because they have the think rebel hats on and love to knock down any offical effort . I dislike alot of the *geek* / Linux community because of their microsoft does it and it sucks , but linux etc companies can get away with attitude. Such as Redhat stealing source from one of the BSD's and pasting it into linux ( without mentioning where it came from etc which was required unders its license ) , that was hushed down but if a microsoft like company does it , well theres alot of noise.
Same rules apply here :(
Gameboy Color emulator for MorphOS : Comment 8 of 34ANN.lu
Posted by DaveW on 01-Aug-2002 05:50 GMT
In reply to Comment 7 (cOrpse):
Its a condition known as being "a boring tw*t in a schoolyard gang". Some people have never grown up since their skool-daze. Leave them to it you are only adding to their credibility by even highlighting it.
Oops!
Gameboy Color emulator for MorphOS : Comment 9 of 34ANN.lu
Posted by David Scheibler on 01-Aug-2002 07:27 GMT
In reply to Comment 6 (Ole-Egil):
"most of these ports are "free" and where often compiled without any modifications to the original sources"
;)
Gameboy Color emulator for MorphOS : Comment 10 of 34ANN.lu
Posted by cOrpse on 01-Aug-2002 07:43 GMT
In reply to Comment 9 (David Scheibler):
"and where often compiled without any modifications to the original sources"
The word often , means mostly but not always .... bit thats nit picking and thats only ok when we're disliking liking amiga inc + partners isn't it :P
Ohwell , the world really is doomed.
Gameboy Color emulator for MorphOS : Comment 11 of 34ANN.lu
Posted by Bill Hoggett on 01-Aug-2002 08:42 GMT
In reply to Comment 6 (Ole-Egil):
I had noticed the lack of sources, and equally the lack of any MorphOS specific readme, to indicate that the sources had indeed NOT been modified, or what caveats, if any, there were.
I think people should be a bit more tidy with their releases, whether GPL or not, or whether they are commercial developers or not. AOS4, MorphOS, AROS or whatever...
Gameboy Color emulator for MorphOS : Comment 12 of 34ANN.lu
Posted by jah on 01-Aug-2002 08:47 GMT
In reply to Comment 4 (MonkeyOS):
amiga version was already available some time ago : jahjah.free.fr/tools/
Gameboy Color emulator for MorphOS : Comment 13 of 34ANN.lu
Posted by jah on 01-Aug-2002 08:49 GMT
In reply to Comment 3 (Lando/Trinity):
i didnt find any sources for gba, could you tell the urls where you found some ?
Gameboy Color emulator for MorphOS : Comment 14 of 34ANN.lu
Posted by Anonymous on 01-Aug-2002 08:56 GMT
In reply to Comment 6 (Ole-Egil):
as said in bottom of page, the source is available on his home page, i dont have the time to make huges packages including sources
the references to the url of the home site holding the sources are in the docs included in the archive
if your not happy please ignore the page and if you complain louder i could remove the archive
i dont think its a problem since the origine of the sources are clearly mentioned on the page and in the archive
perhaps you only wanted the sources and didnt know of to search on the web
now you know where they are ;)
Gameboy Color emulator for MorphOS : Comment 15 of 34ANN.lu
Posted by jah on 01-Aug-2002 09:02 GMT
In reply to Comment 10 (cOrpse):
hello corpse
i've seen you often trolling around with your blind amigainc fanatism :(
you seems to be looking for troubles :(
have you tried to compile this ? (have you even succeded to find the sources ?)
only unpack, and run configure and make
then you will get an exe file
now you should leave and go compile it for os4 ;)
Gameboy Color emulator for MorphOS : Comment 16 of 34ANN.lu
Posted by Ole-Egil on 01-Aug-2002 09:02 GMT
In reply to Comment 14 (Anonymous):
I know how to search the web, but that doesn't mean I have to stop being a pedant :-)
If there indeed IS a readme stating where to get the sources (I could only find the binary on that page, wouldn't it be nice with an <a href=someplace>? :-) ) then that's fine. I'm not about to compile it anyway, since I'm way out on the experimental wavelengths at work here :-)
Gameboy Color emulator for MorphOS : Comment 17 of 34ANN.lu
Posted by jah on 01-Aug-2002 09:10 GMT
In reply to Comment 6 (Ole-Egil):
lets say like hyperion say for quake2 ;)
"it's still beta¬ finished, sources will be available once finshed"
Gameboy Color emulator for MorphOS : Comment 18 of 34ANN.lu
Posted by Ole-Egil on 01-Aug-2002 09:12 GMT
In reply to Comment 11 (Bill Hoggett):
I agree. If the sources compile without modification, just frigging say so in a readme. And for heavens sakes make the upstream maintainers know about it, maybe they like their software actually being circulated ;-)
If it didn't compile without modification, then logic dictates a bit more than that readme should be distributed ;-)
But by all means, don't listen to me. Just don't complain to me if someone else starts yelling about it. I only warned :-)
Gameboy Color emulator for MorphOS : Comment 19 of 34ANN.lu
Posted by jah on 01-Aug-2002 09:20 GMT
In reply to Comment 18 (Ole-Egil):
i dont understand you problem :
you seems to be a user and not a dev since you didnt tried to compile it
you have got the exe, the doc and the link to the sources
what's your problem ?
Gameboy Color emulator for MorphOS : Comment 20 of 34ANN.lu
Posted by NOWEE on 01-Aug-2002 09:35 GMT
THANKS JAH FOR YOUR UNDISCONTINUED SUPPORT FOR THE AMIGA AND FOR YOUR FINE WORK!!!
Gameboy Color emulator for MorphOS : Comment 21 of 34ANN.lu
Posted by Ole-Egil on 01-Aug-2002 09:58 GMT
In reply to Comment 19 (jah):
I saw a link to a binary, checked out the link, the page surrounding it, and the upstream archive. Then I asked if there was any sources and got flamed for it. THAT'S my problem. An anti-Hyperion person would not get flamed for asking about a source from Hyperion, yet I put up my hand and got it severed. I really don't NEED to compile it myself right now, as I'm in the middle of something heavy at work. But it's nice to know that ASKING questions will get you flamed. Thank you. A simple "there's a readme in the archive" would have sufficed.
Gameboy Color emulator for MorphOS : Comment 22 of 34ANN.lu
Posted by cOrpse on 01-Aug-2002 10:02 GMT
In reply to Comment 19 (jah):
the problem is many people complained at hyperion not releasing the source for their internal port of quake 2 , they also stated the GPL requires this which it does not . The GPL although does require the products of the original source ( including small mods like porting ) once distro'd as binaries to have the source of the new program or changes available.
This is nit picking , but ... Alot of *them* like to nit pick on everything amiga inc + partners and hush up the wrong doing their side ... Its only right that the nit picking works the other way.
So the tip of the day is : deal with it.
Gameboy Color emulator for MorphOS : Comment 23 of 34ANN.lu
Posted by 4pLaY on 01-Aug-2002 11:35 GMT
In reply to Comment 3 (Lando/Trinity):
VisualBoy Advance is quite nice! then again i wish there was something like NoCash that is on GBC! we used that always when making trainers for GBC titles :).
Gameboy Color emulator for MorphOS : Comment 24 of 34ANN.lu
Posted by cOrpse on 01-Aug-2002 11:47 GMT
In reply to Comment 23 (4pLaY):
I always prefered the Neo-Geo pocket colour to the GBC , my cousin even had the flasher device :))
But now theres KOF on the GBA ... Well I'm only missing metal slug i guess.
Gameboy Color emulator for MorphOS : Comment 25 of 34ANN.lu
Posted by 4pLaY on 01-Aug-2002 12:08 GMT
In reply to Comment 24 (cOrpse):
There was quite a few nice titles on GBC! even some old Amiga ones like Cannon Fodder etc ;) GBA on the other hand havent realy had that much cool games yet! a few but not like GBC! then again maybe for x-mas :).
Gameboy Color emulator for MorphOS : Comment 26 of 34ANN.lu
Posted by Gabriele Greco on 01-Aug-2002 12:45 GMT
Well, this is why I've not released anything recently also if I've compiled tons of SDL games and apps both for MorphOS and 68k (mostly for testing purposes for my SDL port).
I've no timeframe to prepare nice archives, with icons, readme, amigaguide, installer, etc, etc... I know that a lot of people will complain about this (or about the fact I've not compiled an AmigaOS4 version!!!!) so it's often better not to release anything...
Sad but true.
Bye,
Gabry
Gameboy Color emulator for MorphOS : Comment 27 of 34ANN.lu
Posted by Fabrizio "Lanch" Bartoloni on 01-Aug-2002 14:19 GMT
In reply to Comment 26 (Gabriele Greco):
I know it's quite time consuming to provide docs/icons and all the bells and
whistles, expecially when you're going to release something fo free, but it's
also true that most of this work can be accomplished by insterested users,
(and usually is), we're a community after all, isn't?
P.S.: a WarpOs version would be really welcome ;)
Gameboy Color emulator for MorphOS : Comment 28 of 34ANN.lu
Posted by Anonymous on 01-Aug-2002 16:09 GMT
In reply to Comment 7 (cOrpse):
> Such as Redhat stealing source from one of the BSD's and pasting it
> into linux ( without mentioning where it came from etc which was
> required unders its license ) , that was hushed down but if a
> microsoft like company does it , well theres alot of noise.
Chapter and verse please. Which software was this? Please
provide links.
Gameboy Color emulator for MorphOS : Comment 29 of 34ANN.lu
Posted by cOrpse on 01-Aug-2002 16:19 GMT
In reply to Comment 28 (Anonymous):
It was a long time ago ... But the details i can remember of it are :
Redhat coder making linux kernel driver for some storage thing
Coders efforts enter kernel tree
People notice that this code looks exactly like one of the BSD's driver for this device
People start talking but are quickly told to shut up and that the issue has been *sorted* out.
And its meant to have happened a few times before , the rules to keep software free abused so some guy can spend more time in IRC then working :P
But thats not the point , the point is this was hushed up but when BSD source enters windows legally theres alot of noise. Some people have taken the wrong attitude from the GNU , they think that being Offical or mainstream means its bad and that everyone should know its limits and pitfalls but they're also quick to cover up the mistakes of their rebel leaders so to speak.
Gameboy Color emulator for MorphOS : Comment 30 of 34ANN.lu
Posted by SixK on 01-Aug-2002 18:59 GMT
In reply to Comment 26 (Gabriele Greco):
Gabry, I've always wondered why you didn't made a single port yourself .
So you just gave me the answer ;) Please release your ports.
Don't bother with icons, docs and other stuffs. There are lot of people
in the amiga community to do all thoses things to your place.
I have only a single wish, it would be usefull if people that port games
or utilities, try to contact the authors to submit there modifications.
I know I'm the first to not do this, but this is really needed. I only made
this effort with MySql, I hope to do it more and more in the futur, when nearly
all SDL games would have been ported.
Once again, Gabry thank's for your great work.
It would be a good idea to release, at least,
the ports you did using the SDL shared library.
SixK
Gameboy Color emulator for MorphOS : Comment 31 of 34ANN.lu
Posted by Ole-Egil on 02-Aug-2002 04:55 GMT
In reply to Comment 30 (SixK):
I agree. Release it :-)
But do take the time to copy this text into a readme: (can't complain if I do all the work for you, eh?)
I currently don't have the time to brush up all my releases with user guides, pretty icons or source archives. If you want to help me on any of these points, contact me on the following email address:
<insert your own address here, ok?>
Gabriele
See what I mean? Most of the community (myself included) need a swift kick in the butt to make us wake up and contribute. So go on and kick :-)
Gameboy Color emulator for MorphOS : Comment 32 of 34ANN.lu
Posted by Torsk on 02-Aug-2002 04:56 GMT
In reply to Comment 29 (cOrpse):
Now you're just making things up to prove your point. Yes, there has been BSD-licensed code in the Linux kernel, infact there still is in the 2.5-series. It's dual licensed though. The few cases where "pure" BSD-licensed code has made it in to the kernel, it certainly hasn't been hushed up. Unless ofcourse you call submitting it as news to slashdot as hushing it up.
Gameboy Color emulator for MorphOS : Comment 33 of 34ANN.lu
Posted by cOrpse on 02-Aug-2002 09:17 GMT
In reply to Comment 32 (Torsk):
Depends what side of the boat your on , but i can be bothered to discuss the attitudes of l33t / hardcore computer users any further,
Gameboy Color emulator for MorphOS : Comment 34 of 34ANN.lu
Posted by Ole-Egil on 02-Aug-2002 09:43 GMT
In reply to Comment 32 (Torsk):
"Unless ofcourse you call submitting it as news to slashdot as hushing it up."
Well, I guess we could call it a really BAD attemt? ;-)
Anonymous, there are 34 items in your selection
Back to Top