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[News] DiscreetFX GameShopANN.lu
Posted on 23-Feb-2004 12:40 GMT by Bill Panagouleas17 comments
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DiscreetFX GameShop allows Amiga/Amiga OS 4.0/MorphOS & AROS game developers to focus on what their good at, developing a great game. Game Shop takes care of everything else, free web hosting, marketing, promotion, packaging and shipping. Free toll free number for sales and support, free downloads of demo versions of the game and works in progress from the GameShop web site. In these sometimes troubled economic times GameShop fulfills a much needed requirement in this small but regrowing community. It gives new, small, resource hungry game developers a place to publish and host their games. Not all games that are submitted will make the cut but the ones that make it will have a lot less to worry about and can focus on making the best game possible. In the past the Amiga launched the careers of many great game developers. Bullfrog, Core Design & EA just to name a few. With GameShop we hope to spark some new careers for new game developers.

Today's game industry is rift with old worn out ideas that have be rehashed time and time again, have you played too many FPS or RTS games? With GameShop we are hoping to nurture new game developers with fresh ideas for the gaming industry. Now being broke does not mean your great game idea will not be published.

2004 should be a banner year for Amiga & Amiga compatible systems. All those new customers will need relaxing and entertaining games on their systems. And new game authors need free web hosting and low cost no nonsense publishing terms to get their titles available to that user base.

Would you like your game published through the Game Shop? Here are the steps you need to take.

1. Contact us at gameshop AT discreetfx DOT com.
2. Be ready to provided details about your game including screen shots, demo versions, development track record and or story boards.
3. Sign the easy to read, legalize free DiscreetFX contract.
4. Submit all graphics, HTML, demos Etc. that you want published on GameShop to DiscreetFX.
5. Get back to what counts the most, finishing the development of your new game.
Please contact me if you need further information or have questions.
http://discreetfx.com/DiscreetFXGameShop.htm

Best regards
Bill Panagouleas
DiscreetFX
Founder/CEO
bill AT discreetfx DOT com
www.discreetfx.com


About DiscreetFX

DiscreetFX has been creating software products for the Amiga, video editing, computer generated graphics (CGI) industry since 1995. The Amiga computer defined and created the video editing, computer graphics market when it went on sale in 1985.
DiscreetFX GameShop : Comment 1 of 17ANN.lu
Posted by takemehomegrandma on 23-Feb-2004 11:55 GMT
Cool idea! :-)
DiscreetFX GameShop : Comment 2 of 17ANN.lu
Posted by Anonymous on 23-Feb-2004 11:59 GMT
I see liberal use of free in this announcement, does that mean that they will take no royalties for the services provided?
DiscreetFX GameShop : Comment 3 of 17ANN.lu
Posted by Anonymous on 23-Feb-2004 13:07 GMT
It's _really_ good to see some positive news and ideas that can help Amiga-community forward! Thanks!
DiscreetFX GameShop : Comment 4 of 17ANN.lu
Posted by T1k on 23-Feb-2004 14:19 GMT
Nice gesture Bill Panagouleas!
Definetly a big step forward in the "positivity for amiga" mission :)))
Things like this is exactly what we need to rebuild our beloved community :)

T1k out
DiscreetFX GameShop : Comment 5 of 17ANN.lu
Posted by Anonymous on 23-Feb-2004 14:23 GMT
IT sounds prettygood, I hope games will follow
DiscreetFX GameShop : Comment 6 of 17ANN.lu
Posted by StAn on 23-Feb-2004 20:45 GMT
Sounds interesting.
Royalties and/or fixed upfront payment?
Exclusive or non-exclusive?

(yeah, doesn't sound interesting enough for me post actually post an email with my questions).
DiscreetFX GameShop : Comment 7 of 17ANN.lu
Posted by Bill Panagouleas on 23-Feb-2004 23:17 GMT
In reply to Comment 6 (StAn):
Complete games would be sold executively though DiscreetFX GameShop with discounts for volume dealer purchases. Royalties and/or fixed upfront payments will depend on the game and the developer. Better games/ideas will get better terms.
DiscreetFX GameShop : Comment 8 of 17ANN.lu
Posted by Anonymous on 24-Feb-2004 03:44 GMT
In reply to Comment 7 (Bill Panagouleas):
> Complete games would be sold executively though DiscreetFX GameShop with discounts for volume dealer purchases. Royalties and/or fixed upfront payments will depend on the game and the developer.

Fair enough but I doubt that the Amiga market has the volume to allow for professional distributors. Even if you write an extraordinary application, it will sell only a few hundred items. The share taken by a distributor hurts. What are typical royalties paid to authors, 10% of the retail price? It would be nice to have a common web shop run by authors on a non-profit basis, packaging and such still executed individually (though ideas, templates for invoices, packaging ideas, registration programs etc. would be shared). A common storefront for authors of outstanding programs who wish to retain all rights to their software and who want to get the maximum profit possible. That could be developed as brand.
DiscreetFX GameShop : Comment 9 of 17ANN.lu
Posted by Bill Panagouleas on 24-Feb-2004 05:04 GMT
In reply to Comment 8 (Anonymous):
Game developers that go through the DiscreetFX GameShop will get much more than 10% on each sale. I ported a PC application to the Amiga in the past and know all to well how bad some companies can treat you when it comes to fair royalties.
DiscreetFX GameShop : Comment 10 of 17ANN.lu
Posted by Anonymous on 24-Feb-2004 13:31 GMT
I would like to see something along the lines of what magnatune.com uses for selling music, used for selling Amiga software.

Main points being.
*50% to the author
*sales are via downloads
*No advance
*You own your games
*Non-exclusive license: you're giving us a license to sell your software, but you can sign agreements with others.

I think their model would fit in the Amiga market
DiscreetFX GameShop : Comment 11 of 17ANN.lu
Posted by Anonymous on 24-Feb-2004 21:40 GMT
In reply to Comment 10 (Anonymous):
>*50% to the author
>*sales are via downloads

Get free web space, make a download page, add a Paypal button, do not pay 50%.
DiscreetFX GameShop : Comment 12 of 17ANN.lu
Posted by Anonymous on 24-Feb-2004 21:52 GMT
In reply to Comment 11 (Anonymous):
Well I rather have 50% of the sales I would get on a proffesional site people knew than 100% from a secret personal site no one ever visited.

You should read a bit about Magnatunes concept on their site, it's quite cool.
DiscreetFX GameShop : Comment 13 of 17ANN.lu
Posted by Anonymous on 24-Feb-2004 22:00 GMT
In reply to Comment 12 (Anonymous):
> Well I rather have 50% of the sales I would get on a proffesional site people knew

You will not get sales because people know a site or because of a toll free phone number or a cool logo on the web site. You will get sales because your software is good. Or not. Good software can be sold anywhere (in small Amiga doses, of course). Crap will sell nowhere. Btw, best distributor for crap is ebay, they will only take 5% and expose you to a lot of visitors.
DiscreetFX GameShop : Comment 14 of 17ANN.lu
Posted by Bill Panagouleas on 25-Feb-2004 07:56 GMT
In reply to Comment 13 (Anonymous):
All good points, proper marketing of software products is also very important and will increase sales. Even crappy software if marketed right can sell several millions copies. M$ Windows is a good example of that.
DiscreetFX GameShop : Comment 15 of 17ANN.lu
Posted by Anonymous on 25-Feb-2004 09:11 GMT
In reply to Comment 14 (Bill Panagouleas):
> Even crappy software if marketed right can sell several millions copies. M$ Windows is a good example of that.

It is? Microsoft's products are quite good in terms of features, look and feel, usability and compatibility. XP, Word, Excel, VisualStudio, PowerPoint, Frontpage, MediaPlayer and Internet Explorer may not be the best but they are among the better choices in the respective segments. Obviously there are other factors such as the beneficial partnership with Intel, their agressive and borderline-illegal competitiveness, the momentum they have gained etc. I have never been much impressed by their markting though.
DiscreetFX GameShop : Comment 16 of 17ANN.lu
Posted by StAn on 25-Feb-2004 22:18 GMT
While I agree that in the PC market one of the big problem is to get people to know about your product, it doesn't look so hard in the Amiga/Pegasos market... Post a news item on ANN and it's spread other all the Amiga news sites the following day.
That's part of the reason why I'm not too interested by this new GameShop. Though not having to handle marketing and sales at all can be interesting.
Another problem is that I don't think the developpers are ready to make great games yet. I mean, who has enough experience and time/money to produce a good game for Amiga/Pegasos ATM?
I think it's more probable that we see only decent but not so great games released as shareware in the next few months/years. Since nothing more than a paypal account, a free web host, and the occasionnal post to ANN is needed to sell software in the current Amiga/Pegasos market...
(well, I'm obviously talking about original games made for Amiga/Pegasos only)

(not sure if I wrote anything interesting or that makes sense, but I just wanted to write it)
DiscreetFX GameShop : Comment 17 of 17ANN.lu
Posted by Bill Panagouleas on 27-Feb-2004 04:31 GMT
In reply to Comment 15 (Anonymous):
I disagree, one of my machines runs Windows XP Media Edition on a 3.2 Ghz Sony Vaio, the OS is still not real-time and slows down sometimes on the simplest tasks. Windows has improved over the years from the Windows 3.1 days but my machine has a 128MB Video card and 1GB of RAM, it should never slow down on simple tasks, thats unacceptable. On a positive note though WinUAE runs very fast and when I reboot the Amiga within WinUAE it restarts instantaneously.
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