[Web] GetBoinged reviews Amiga Games Pocket Pak #2 | ANN.lu |
Posted on 14-May-2003 05:12 GMT by GetBoinged | 65 comments View flat View list |
GetBoinged reviews Amiga Games Pocket Pak #2
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GetBoinged reviews Amiga Games Pocket Pak #2 : Comment 37 of 65 | ANN.lu |
Posted by ArcWave on 14-May-2003 17:20 GMT | This is getting too silly.
Check the review, *I* do not rate the "Graphics" or "Sounds" period. I do mention that they can be done better.
Rating scale (yes, based on what I've seen thus far)
1 - Just plain sucks
2 - Below average
3 - Average
4 - Above Average
5 - Excellent (not perfect, as all things can be done better!)
I based the ratings on the "User Interface" (Controls, Usability, Function, Layout) and "Game Play." I omitted the graphic and sound ratings since these aren't First Person Shooters, Arcade coin-op remakes, RPGs, Sports Games, etc. They are reviewed for the genre they are targeted for. It would be like me rating say "Calculator" found in MS Windows and say, "Graphic wise I give it a 1 out of 5. It needs 3D spinning digits, ability to literally blast the values and matrix style display of the numbers." If I were to include the graphic and sound ratings, those ratings especially sound would be 3 or less for all the games.
I will include more descriptive rating information in the next review. I did not mean to mis-lead anyone.
If I were to review say a shooter, it better have good graphics, sounds, user-interface and game play. Swiv on the Amiga Classic beats most shooters I've seen hands down. http://www.classicgaming.com/amigareviews/swiv.htm
To clear up what seems to be a major mis-conception:
GetBoinged does not recieve any funds for doing any reviews, nor for advertisements. I did e-mail Amiga Inc to let them know about the review, but they have no influence on the ratings, nor do the developers period.
We run the website for free and for fun. We pay for the website by ourselves, we receive no outside help period.
Personally:
I will try to be more complete in my next review, but I am very busy developing content for Intent (AmigaDE compatible) -- mainly games (4 in development), running GetBoinged, working a full-time job too, getting married, etc. We aren't making board games, card games, as I personally prefer arcade games.
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