[News] The COMPLETE civil docket for Thendic Electronics, et al v. Amiga Inc | ANN.lu |
Posted on 14-Nov-2003 21:02 GMT by samface | 99 comments View flat View list |
You can find the COMPLETE civil docket for the Thendic Electronics, et al v. Amiga Inc court case here.
These files has been retrieved through the Public Access to Court Electronic Records (PACER) system and has been reproduced as a whole and completely as published in the Case Management/Electronic Case Files system on U.S. District Court Western District of Washington's website.
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The COMPLETE civil docket for Thendic Electronics, et al v. Amiga Inc : Comment 73 of 99 | ANN.lu |
Posted by Amon_Re on 16-Nov-2003 10:29 GMT | In reply to Comment 71 (Fabio Alemagna): Personally, i see little difference between MOS & AOS, they both do the same thing really.
The differences are in the details, and in the internals of both systems, one of the reasons why i'm not that fond of MOS is Ambient, for example.
I'm not going to comment on the technical merrits of MOS, because frankly i know didlydo about the internals.
Now, MOS has an advantage on AOS in that it's available, but most of the "MOS" apps are actually OpenSource, so, quite simply, these apps *will* end up on AOS too.
The only apps MOS has that are unique to the platform are, err, i don't know really, Knights & Merchants?
What i envision happening when AOS hits the shops is that for atleast a year there will be a race for "apps", people will port this & that to their prefered platform, and atleast in the first year(s) there'll be little difference between both platforms, however, since Hyperion has some more games to port to AOS these might add an edge for AOS.
The only way for MOS to survive though, is to get more marketshare, so that they to can attract (commercial) developers, but in order to gain more marketshare you need apps, that's the problem really (also for AOS, i admit).
Times will be hard on both OS's, and lets hope that they both can pull it off.
Cheers |
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