26-Apr-2024 04:05 GMT.
UNDER CONSTRUCTION
Anonymous, there are 70 items in your selection (but only 20 shown due to limitation) [1 - 50] [51 - 70]
[Web] Talk of Hyperion porting games to Linux on slashdotANN.lu
Posted on 23-Apr-2003 08:58 GMT by MrZammler70 comments
View flat
View list
There's a thread on slashdot, about Hyperion porting games to the Linux platform. http://slashdot.org/article.pl?sid=03/04/23/0018200&mode=nested&tid=127&tid=163
Talk of Hyperion porting games to Linux on slashdot : Comment 51 of 70ANN.lu
In reply to Comment 46 (Ole-Egil):
Message removed by Christian Kemp for violation of ANN's posting rules.
Specific reason from moderator: Off-topic trolling
Talk of Hyperion porting games to Linux on slashdot : Comment 52 of 70ANN.lu
Posted by Anders Kjeldsen on 25-Apr-2003 07:41 GMT
In reply to Comment 48 (Ben Yoris):
I'm having problems believing that there's no chance of getting good games converted to Amiga OS. With the right approach, I'm sure it would be possible. Firaxis was interested, for instance. AdventureSoft..
Talk of Hyperion porting games to Linux on slashdot : Comment 53 of 70ANN.lu
Posted by Anders Kjeldsen on 25-Apr-2003 07:44 GMT
In reply to Comment 52 (Anders Kjeldsen):
(That might have come out wrong; Firaxis allowed ports for Linux - but that should mean that it's a chance for AmigaOS too)
Talk of Hyperion porting games to Linux on slashdot : Comment 54 of 70ANN.lu
Posted by Bill Hoggett on 25-Apr-2003 08:18 GMT
In reply to Comment 53 (Anders Kjeldsen):
@Anders Kjeldsen

I believe the problem is that porting to the Amiga only is not viable, so Hyperion seek licenses for ports to multiple platforms (Mac, Linux and Amiga), hoping that shortfalls in sales on one platform will be made up by sales on another. (I could be wrong, but this is my reading of the situation)

I do find it strange that they are still planning to do Linux ports considering how badly Shogo did in that market, but then there were problems with marketing in that particular case anyway.

The other thing to note is that so far Hyperion have concentrated in 3D games, in fact pretty much all of them are FPS. Firaxis don't do anything like that, so that could be another reason.


@Ben Yoris

> BUT, the effort is noble and, must I repeat myself, it's IncaGold games
> or NothingAtAll games.

Should that REALLY be the case, I would consider it a cause for alarm if I was committed to the AmigaOne/AmigaOS4 route. If IncaGold games are the best that can be hoped for, those people are in for a rough time.

The real concern regarding Hyperion's choice of IncaGold is this: the games are not terribly good and will therefore probably flop in terms of sales, on ALL the ported platforms. This is bad for Hyperion, but the blame is likely to be put squarely on the buying public and the state of the market rather than on the poor choice of titles to port. Sales of these games will be used as examples of what this market is like, and that's not good for anyone, specially not for the new generation Amiga users. The first game ported for any new platform should be a blockbuster, not a damp squib.

(I realise SiN is likely to be the first game Hyperion release for AmigaOne, and not an IncaGold title, bin SiN isn't going to make waves outside the Amiga community either.)
Talk of Hyperion porting games to Linux on slashdot : Comment 55 of 70ANN.lu
Posted by AmiTroll on 25-Apr-2003 09:02 GMT
In reply to Comment 32 (AmiTroll):
Yay, i been modded! But just for the record Chris, that comment wasent a slam on you (or anyone really). Oh well, i guess it just proves how horribly lost sarcasm is in a text based environment. :)

What i find really suprising (here and in slashdot) is how people can moan about having more games. Yeah, it isnt Quake7 and there is no private sattelite to manage the PvP feature but come on, you have more wares than you did before. Why cry about it? If you want those brand spankin new games, bug those big software houses. As far as Hyperion goes, great, more toys for my Amiga. I'd prefer something like Alien Breed, The Settlers, Fields of Battle, etc (only with better computer AI), but even a crumby racing game (yay i can go in a circle) is fun at times too.

GRUNT
Talk of Hyperion porting games to Linux on slashdot : Comment 56 of 70ANN.lu
Posted by Ben Yoris on 25-Apr-2003 10:54 GMT
In reply to Comment 54 (Bill Hoggett):
I fully agree.
Talk of Hyperion porting games to Linux on slashdot : Comment 57 of 70ANN.lu
Posted by Chuck Davis on 25-Apr-2003 11:04 GMT
In reply to Comment 5 (Elwood):
Surely, some of you might remember when the Hyperion Hypocrits
went nuts, against the idea of the Amiga being on x86? Swore
that they wouldn't develope, for it.
Talk of Hyperion porting games to Linux on slashdot : Comment 58 of 70ANN.lu
Posted by Anonymous on 25-Apr-2003 12:15 GMT
In reply to Comment 57 (Chuck Davis):
{{{Surely, some of you might remember when the Hyperion Hypocrits
went nuts, against the idea of the Amiga being on x86? Swore
that they wouldn't develope, for it.}}}


Your mixing up what Hyperion said.

Hyperion said that they would not work on AmigaOS for x86 as things stand ATM.

Hyperion did not ever say that they would not work on Software for x86.
Talk of Hyperion porting games to Linux on slashdot : Comment 59 of 70ANN.lu
Posted by Anonymous on 25-Apr-2003 14:42 GMT
In reply to Comment 58 (Anonymous):
Actually Hyperion have said in the past that making ports for x86 AT ALL was pointless because their Linux experience proved that people would just dual boot and use Windows anyway.

That is kind of undermined by their new deal to make more Linux games...
Talk of Hyperion porting games to Linux on slashdot : Comment 60 of 70ANN.lu
Posted by Anonymous on 25-Apr-2003 14:45 GMT
In reply to Comment 55 (AmiTroll):
Well it's different for the Amiga and Linux markets, keep them separate.

If you're a Linux x86 user you get two or three big name games every year, even if they're maybe a little later than on Windows. So when you're playing RtCW (free sequel out yesterday or so) and waiting for Doom 3, you hear about a 3rd rate racing game and you say "Who cares? We don't need this 3rd rate junk"

The Amiga market doesn't have any games, but then I didn't see anyone whining in that market.
Talk of Hyperion porting games to Linux on slashdot : Comment 61 of 70ANN.lu
Posted by Anonymous on 25-Apr-2003 15:22 GMT
In reply to Comment 59 (Anonymous):
""Actually Hyperion have said in the past that making ports for x86 AT ALL was pointless because their Linux experience proved that people would just dual boot and use Windows anyway."

URL to that pls as i have not seen them say that anywhere since taking on & talking about Aos4.
Talk of Hyperion porting games to Linux on slashdot : Comment 62 of 70ANN.lu
Posted by Bill Hoggett on 25-Apr-2003 15:31 GMT
In reply to Comment 61 (Anonymous):
> URL to that pls as i have not seen them say that anywhere since taking
> on & talking about Aos4.

I don't have a URL and I don't know whether they said it after taking on AOS4 or a few weeks before, but they DID use sales of Shogo on Linux to illustrate precisely that point. They made a very big point that there was no market on x86 except the Windows market, and that it is impossible to sell for any other platform on x86.

Still, I don't see the usefulness of dredging up this old story again.
Talk of Hyperion porting games to Linux on slashdot : Comment 63 of 70ANN.lu
Posted by Anonymous on 25-Apr-2003 16:12 GMT
In reply to Comment 62 (Bill Hoggett):
BH

Yes but the whole context was for why no Aos4 on x86 at the time.

Not that they will never make any x86 software.

Now if they were to now plan to port another OS to x86 then you would have a point cos thats what the arguments was about.

It was not about We Will not port or develop Sw for x86.
Talk of Hyperion porting games to Linux on slashdot : Comment 64 of 70ANN.lu
Posted by Bill Hoggett on 25-Apr-2003 16:33 GMT
In reply to Comment 63 (Anonymous):
> Yes but the whole context was for why no Aos4 on x86 at the time.

No. The context was why AOS for x86 would mean the death of Amiga software. There is a difference. The point they were making, and this was specific, was that people with x86 systems only buy Windows software, and that Linux users won't pay for their software. The conclusion was that AmigaOS users on x86 would behave this way and would not buy Amiga software preferring to buy Windows software instead.

That, in a nutshell, was their argument. They used the poor sales figures for their Linux port of Shogo to illustrate this.

> Not that they will never make any x86 software.

True, they never stated they would never develop for x86.

> Now if they were to now plan to port another OS to x86 then you would have
> a point cos thats what the arguments was about.

No, see above. Their argument was not about porting the OS, but why an x86 AmigaOS would be a Bad Thing (tm).

> It was not about We Will not port or develop Sw for x86.

True, but they did say that no software for x86 can sell unless it's for Windows. The question as to why they are porting the IncaGold games to Linux given they presumably still think they can't sell enough copies remains valid.
Talk of Hyperion porting games to Linux on slashdot : Comment 65 of 70ANN.lu
Posted by AmiTroll on 25-Apr-2003 20:52 GMT
In reply to Comment 60 (Anonymous):
>Well it's different for the Amiga and Linux markets, keep them separate.

No doubts.

>If you're a Linux x86 user you get two or three big name games every year, even if they're maybe a little later than on Windows. So when you're playing RtCW (free sequel out yesterday or so) and waiting for Doom 3, you hear about a 3rd rate racing game and you say "Who cares? We don't need this 3rd rate junk"

Well, i agree with you. But personally i don't dismiss everything just because it isn't another Doom3. If you see where i'm coming from with this. More is better. People wan't the games market to take more notice of linux as a viable platform, and even though a few games are ported it still has a stigma attached to it as a 'geeks only' OS. More games even '3rd rate junk' as you call them fill up the games list and makes linux look like it actually has a gameing community. Besides, even the simple games are good now and then. :)

>The Amiga market doesn't have any games, but then I didn't see anyone whining in that market.

Funny, i thought my agonised wailing was heard round the world. ;)

GRUNT
Talk of Hyperion porting games to Linux on slashdot : Comment 66 of 70ANN.lu
Posted by AmiTroll on 25-Apr-2003 21:04 GMT
In reply to Comment 64 (Bill Hoggett):
>True, but they did say that no software for x86 can sell unless it's for Windows. The question as to why they are porting the IncaGold games to Linux given they presumably still think they can't sell enough copies remains valid.

They probably hope to make the money on the Amiga and Mac sides. And who knows, the linux versions might sell too. But i'd think telling IncaGold that you won't make linux ports would have been a deal killer. Look at it this way, if you were CEO of IncaGold and someone came up to you saying they want to port to Amiga, you'd totally dismiss them. Amiga is such a small player right now it's not funny. Sure, you can sell to amigans, but not 1000000 copies. I think Linux had to be a part of the deal includeing Mac and then even Amiga or there would have been no deal at all.

Of course, i'm only speculating. :)

GRUNT
Talk of Hyperion porting games to Linux on slashdot : Comment 67 of 70ANN.lu
Posted by Bill Hoggett on 25-Apr-2003 22:53 GMT
In reply to Comment 66 (AmiTroll):
The Amiga versions only make money if you allocate the licensing and development costs to the other ports. They cannot make money on their own. This was true two years ago and it is equally true now, which is why you won't see things like Quake III ported, or any other game which has already been ported to Linux or Mac.

All Amiga porting needs to be subsidised by the other versions, directly or indirectly. That is simply the state of the market. It cannot stand up for itself.
Talk of Hyperion porting games to Linux on slashdot : Comment 68 of 70ANN.lu
Posted by AmiTroll on 25-Apr-2003 23:58 GMT
In reply to Comment 67 (Bill Hoggett):
>The Amiga versions only make money if you allocate the licensing and development costs to the other ports. They cannot make money on their own. This was true two years ago and it is equally true now, which is why you won't see things like Quake III ported, or any other game which has already been ported to Linux or Mac.

>All Amiga porting needs to be subsidised by the other versions, directly or indirectly. That is simply the state of the market. It cannot stand up for itself.

Well then that leaves the Mac side subsidising both Amiga and linux ports. Like i said, i was only speculating but only Hyperion knows what sort of time it will take and how much the licenses were but i still can't help thinking that offering ports to 3 OS's rather than just one was a factor in getting the deal done. Either way it's more games for us and, Hyperion stands to make a little cash out if it. So much the better imho.

GRUNT
Talk of Hyperion porting games to Linux on slashdot : Comment 69 of 70ANN.lu
Posted by Ben Hermans/Hyperion on 26-Apr-2003 08:18 GMT
In reply to Comment 64 (Bill Hoggett):
The reason why we included Linux rights is because we have a contract with a large American STB company which specialises in hotel game rental.
Talk of Hyperion porting games to Linux on slashdot : Comment 70 of 70ANN.lu
Posted by Steffen Haeuser on 27-Apr-2003 08:56 GMT
In reply to Comment 66 (AmiTroll):
>They probably hope to make the money on the Amiga and Mac sides. And who >knows, the linux versions might sell too. But i'd think telling IncaGold that >you won't make linux ports would have been a deal killer. Look at it this

No, it wouldn't. The initial contact to IncaGold was created concerning
Amiga- and MacOS-Ports. The Linux-port was just "thrown in" into the Contract at a later time (That was my idea BTW, if I wouldn't have mentioned it the deal would have been for AmigaOS and MacOS only).

People working at IncaGold have a BIG Amiga past (I assume the name "Black Legend" sounds familiar ? :) ) They are aware of the AmigaOne, BTW. And there
are other companies "watching" how things go with AmigaOne/OS 4 also...

>copies. I think Linux had to be a part of the deal includeing Mac and then >even Amiga or there would have been no deal at all.

It is the other way round. There wouldn't be a Linux-licence, if there wouldn't
be a licence for AmigaOS and MacOS :)

Steffen
Anonymous, there are 70 items in your selection (but only 20 shown due to limitation) [1 - 50] [51 - 70]
Back to Top